edhseer Commander synergy, explained
Legendary Planeswalker — Angrath
Mana cost: {3}{B}{R}
Each opponent discards a card and loses 2 life.
activated +1 — makes each opponent lose 2 life
activated +1 —
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
activated −3 —
activated −3 — untaps a permanent
activated −3 — grants haste
activated −3 —
Each opponent loses life equal to the number of cards in their graveyard.
activated −8 — makes each opponent lose life
Causes: make a player lose life, discard a card, take control of a creature, untap a creature, sacrifice a creature, a creature dies.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Angrath is one).
a planeswalker it grants abilities to — 312 cards in the game can cause this.
309 other cards cause it too. These are the ones with the most connections.
a planeswalker is cast — 361 cards in the game can cause this (Angrath is one).
When Angrath, the Flame-Chained is cast:
239 other cards care about it too. These are the ones with the most connections.
a planeswalker enters the battlefield — 366 cards in the game can cause this (Angrath is one).
When Angrath, the Flame-Chained enters:
2 other cards care about it too. These are the ones with the most connections.
a creature untaps — 519 cards in the game can cause this (Angrath is one).
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Angrath is one).
When a creature is sacrificed thanks to Angrath, the Flame-Chained:
a creature is sacrificed — 1,741 cards in the game can cause this (Angrath is one).
When a creature is sacrificed thanks to Angrath, the Flame-Chained:
19 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Angrath is one).
When a permanent makes a player discard a card thanks to Angrath, the Flame-Chained:
52 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Angrath is one).
Angrath, the Flame-Chained puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Angrath is one).
When a creature dies thanks to Angrath, the Flame-Chained:
63 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Angrath is one).
16 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Angrath is one).
Angrath, the Flame-Chained:
440 other cards care about it too. These are the ones with the most connections.