Reclusive Wight

Reclusive Wight

Creature — Zombie Minion

Mana cost: {3}{B}

How we read this card

At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.

triggered —

Causes: sacrifice a creature, a creature dies.

Cares about: nothing.

Works well with

a Zombie creature in a graveyard — 21 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight is in the graveyard:

  1. Tomb Tyrant — can bring it back
  2. Deadly Plot — can bring it back
  3. Gisa and Geralf — can bring it back
  4. Zombie Apocalypse — can bring it back
  5. Zul Ashur, Lich Lord — can bring it back
  6. Relentless Dead — can bring it back

a Zombie in a graveyard — 29 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight is in the graveyard:

  1. Ghoulcaller's Chant — can bring it back
  2. Cruel Revival — can bring it back
  3. Diregraf Colossus — gets bigger
  4. Infernal Caretaker — can bring it back
  5. Aphetto Vulture — can bring it back
  6. Rot Hulk — can bring it back
  7. Lord of the Undead — can bring it back
  8. Ghoulraiser — can bring it back
  9. Unholy Grotto — can bring it back

a nontoken Zombie is put into a graveyard from the battlefield — 29 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight is put into a graveyard from the battlefield:

  1. Headless Rider — makes a token
  2. The Ghoul, Gunslinger — puts 2 counters on a permanent

a Zombie is put into a graveyard from the battlefield — 44 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight is put into a graveyard from the battlefield:

  1. Archghoul of Thraben — searches a library
  2. Undead Augur — draws you 1 card
  3. Plague Belcher — makes each opponent lose 1 life
  4. Diregraf Captain — makes each opponent lose 1 life
  5. Vengeful Dead — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a Zombie deals combat damage — 657 cards in the game can cause this (Reclusive Wight is one).

  1. Undead Alchemist — When Reclusive Wight deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Reclusive Wight is one).

  1. Varina, Lich Queen — When Reclusive Wight attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Reclusive Wight is one).

  1. Necroduality — When Reclusive Wight enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Reclusive Wight bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Reclusive Wight is one).

When you sacrifice Reclusive Wight:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Reclusive Wight is one).

When you sacrifice Reclusive Wight:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight is in the graveyard:

  1. Chainer, Dementia Master — can bring it back
  2. Havengul Lich — can bring it back
  3. Liliana the Repentant — can bring it back
  4. Paleoloth — can bring it back
  5. Chainer, Nightmare Adept — can bring it back
  6. Banon, the Returners' Leader — can bring it back
  7. Surgical Suite // Hospital Room — can bring it back
  8. Sword of Light and Shadow — can bring it back
  9. Necromantic Thirst — can bring it back
  10. Krile Baldesion — can bring it back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Reclusive Wight is one).

When Reclusive Wight dies:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back

67 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Reclusive Wight is one).

  1. Havi, the All-Father — Reclusive Wight fills your graveyard toward the 4 or more cards Havi, the All-Father needs

443 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Reclusive Wight is one).

  1. Shaun, Father of Synths — When Reclusive Wight attacks, Shaun, Father of Synths makes a token

148 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Reclusive Wight is one).

  1. Chorale of the Void — When Reclusive Wight attacks, Chorale of the Void brings a card back

219 other cards care about it too. These are the ones with the most connections.