Adventurers' Guildhouse

Adventurers' Guildhouse

Land

How we read this card

Green legendary creatures you control have "bands with other legendary creatures."

static — grants a keyword

Causes: nothing.

Cares about: a creature it grants abilities to.

Works well with

a land enters the battlefield — 1,560 cards in the game can cause this (Adventurers' Guildhouse is one).

When Adventurers' Guildhouse enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

200 other cards care about it too. These are the ones with the most connections.

a creature it grants abilities to — 19,392 cards in the game can cause this (Adventurers' Guildhouse is one).

Adventurers' Guildhouse gives:

  1. Saheeli, Radiant Creator — an extra ability
  2. Nakia, Wakandan Operative — an extra ability
  3. Riku of Two Reflections — an extra ability
  4. Samwise Gamgee — an extra ability
  5. Yarus, Roar of the Old Gods — an extra ability
  6. Disa the Restless — an extra ability
  7. Calix, Guided by Fate — an extra ability
  8. Lonis, Genetics Expert — an extra ability
  9. Black Panther, Wakandan King — an extra ability
  10. Shelinda, Yevon Acolyte — an extra ability

19,382 other cards care about it too. These are the ones with the most connections.