edhseer Commander synergy, explained
Enchantment
Mana cost: {B}
Whenever a land you control enters, put a quest counter on this enchantment.
triggered — puts a counter on it
Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on this enchantment. Activate only as a sorcery.
activated {5}{B}, Sacrifice this enchantment —
activated {5}{B}, Sacrifice this enchantment — brings a card back
Causes: put a counter on anything, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a land enters the battlefield, a creature in a graveyard.
an enchantment is sacrificed — 588 cards in the game can cause this (Quest for the Necropolis is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Quest for the Necropolis is one).
When Quest for the Necropolis is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Quest for the Necropolis is one).
When Quest for the Necropolis is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Quest for the Necropolis is one).
When a creature leaves a graveyard thanks to Quest for the Necropolis:
3 other cards care about it too. These are the ones with the most connections.
put a land onto the battlefield — 1,560 cards in the game can cause this.
1,550 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Quest for the Necropolis is one).
When a creature leaves a graveyard thanks to Quest for the Necropolis:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Quest for the Necropolis is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Quest for the Necropolis is one).
When Quest for the Necropolis is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Quest for the Necropolis is one).
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Quest for the Necropolis is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Quest for the Necropolis is one).
376 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Quest for the Necropolis is one).
43 other cards care about it too. These are the ones with the most connections.