The Emperor of Palamecia // The Lord Master of Hell

The Emperor of Palamecia // The Lord Master of Hell

Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard

Mana cost: {U}{R}

How we read this card

Add {U} or {R}. Spend this mana only to cast a noncreature spell.

activated {T} — adds 1 mana

Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.

triggered — puts a counter on it

triggered —

Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.

triggered — deals damage

What a deck led by this card wants

Causes: put a counter on anything, transform anything, anything deals noncombat damage.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast, an artifact in a graveyard, a battle in a graveyard, an enchantment in a graveyard, an instant in a graveyard, a planeswalker in a graveyard, a sorcery in a graveyard.

Works well with

put a sorcery into a graveyard — 2 cards in the game can cause this.

  1. Terminal Velocity — When Terminal Velocity is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

1 other card causes it too. These are the ones with the most connections.

cast a battle — 100 cards in the game can cause this.

  1. Madame Web, Clairvoyant — When a Spider is cast thanks to Madame Web, Clairvoyant, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. The Key to the Vault — When The Key to the Vault is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Jace, Architect of Thought — When Jace, Architect of Thought is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Invasion of Regatha // Disciples of the Inferno — When Invasion of Regatha // Disciples of the Inferno is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  5. Capricious Hellraiser — When an artifact is cast thanks to Capricious Hellraiser, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  6. Invasion of Arcavios // Invocation of the Founders — When Invasion of Arcavios // Invocation of the Founders is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  7. Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship — When Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  8. Reenact the Crime — When Reenact the Crime is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  9. Audacious Swap — When an artifact is cast thanks to Audacious Swap, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  10. Territorial Bruntar — When an artifact is cast thanks to Territorial Bruntar, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

90 other cards cause it too. These are the ones with the most connections.

put a battle into a graveyard — 129 cards in the game can cause this.

  1. Dreamshaper Shaman — Dreamshaper Shaman puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Argentum Masticore — Argentum Masticore puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. Dahar Master — Dahar Master puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. Magmaw — Magmaw puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. The Filigree Sylex — When The Filigree Sylex is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Bumbleflower's Sharepot — When Bumbleflower's Sharepot is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Coercive Portal — When Coercive Portal is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Oblivion Stone — When Oblivion Stone is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. The Moment — When The Moment is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

119 other cards cause it too. These are the ones with the most connections.

put a planeswalker into a graveyard — 232 cards in the game can cause this.

  1. Devouring Hellion — Devouring Hellion puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Heartfire — Heartfire puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Planebound Accomplice — Planebound Accomplice puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger

229 other cards cause it too. These are the ones with the most connections.

a Human gets a counter — 326 cards in the game can cause this (The Emperor of Palamecia is one).

  1. Cloaked Cadet — When The Emperor of Palamecia // The Lord Master of Hell gets a counter, Cloaked Cadet draws you 1 card

cast a planeswalker — 361 cards in the game can cause this.

  1. Jaya, Venerated Firemage — When Jaya, Venerated Firemage is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Jaya, Fiery Negotiator — When Jaya, Fiery Negotiator is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Jeska, Thrice Reborn — When Jeska, Thrice Reborn is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  5. Ral, Crackling Wit — When Ral, Crackling Wit is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  6. Saheeli, Sublime Artificer — When Saheeli, Sublime Artificer is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  7. Chandra, Hope's Beacon — When an instant is cast thanks to Chandra, Hope's Beacon, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  8. Ral, Storm Conduit — When Ral, Storm Conduit is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  9. Chandra, the Firebrand — When Chandra, the Firebrand is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  10. Daretti, Scrap Savant — When Daretti, Scrap Savant is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

351 other cards cause it too. These are the ones with the most connections.

put an enchantment into a graveyard — 983 cards in the game can cause this.

  1. Era of Innovation — When Era of Innovation is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. The Flame of Keld — When The Flame of Keld is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Sleep Magic — When Sleep Magic is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. The Clone Saga — When The Clone Saga is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. Flamespeaker's Will — When Flamespeaker's Will is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. Ordeal of Purphoros — When Ordeal of Purphoros is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Ordeal of Thassa — When Ordeal of Thassa is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Connecting the Dots — When Connecting the Dots is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Cunning — When Cunning is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. Death to Our Enemies — When Death to Our Enemies is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

973 other cards cause it too. These are the ones with the most connections.

put an artifact into a graveyard — 1,226 cards in the game can cause this.

  1. Monkey Cage — When Monkey Cage is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Gut, True Soul Zealot — Gut, True Soul Zealot puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Throwing Knife — When Throwing Knife is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. Mystery Key — When Mystery Key is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. The Fantasticar — When The Fantasticar is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. Mica, Reader of Ruins — Mica, Reader of Ruins puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Heart-Shaped Herb — When Heart-Shaped Herb is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Trading Post — Trading Post puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Dawn-Blessed Pennant — When Dawn-Blessed Pennant is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. Rod of Absorption — When Rod of Absorption is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

1,216 other cards cause it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (The Emperor of Palamecia is one).

  1. Inalla, Archmage Ritualist — When The Emperor of Palamecia // The Lord Master of Hell enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (The Emperor of Palamecia is one).

  1. Diviner's Wand — When The Emperor of Palamecia // The Lord Master of Hell enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives The Emperor of Palamecia // The Lord Master of Hell an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives The Emperor of Palamecia // The Lord Master of Hell an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

cast an enchantment — 3,673 cards in the game can cause this.

  1. Confusion in the Ranks — When Confusion in the Ranks is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. Candlekeep Sage — When Candlekeep Sage is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Storm the Vault // Vault of Catlacan — When Storm the Vault // Vault of Catlacan is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Gossip's Talent — When Gossip's Talent is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

3,669 other cards cause it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (The Emperor of Palamecia is one).

  1. All Will Be One — When The Emperor of Palamecia // The Lord Master of Hell gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Saw — sacrifices a creature

189 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature
  4. Guide of Souls — triggers
  5. Campsite Cuisine — sacrifices a Food

119 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (The Emperor of Palamecia is one).

  1. Tide of War — When The Emperor of Palamecia // The Lord Master of Hell blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Legolas Greenleaf — puts a counter on a permanent
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

317 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (The Emperor of Palamecia is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When The Emperor of Palamecia // The Lord Master of Hell enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

45 other cards care about it too. These are the ones with the most connections.