Terminal Velocity
Sorcery
Mana cost: {4}{R}{R}
How we read this card
You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, that ability and that ability
on-cast —
on-cast — grants haste
on-cast — grants a keyword
When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature,
triggered — deals its mana value damage
At the beginning of your end step, sacrifice this permanent.
triggered —
Causes: put an artifact onto the battlefield, put a creature onto the battlefield, a creature deals noncombat damage, sacrifice a permanent, a permanent is put into a graveyard from the battlefield.
Cares about: an end step.
Works well with
a sorcery in a graveyard — 2 cards in the game can cause this (Terminal Velocity is one).
- The Emperor of Palamecia // The Lord Master of Hell — When Terminal Velocity is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
- Tasigur, the Golden Fang — When Terminal Velocity is in the graveyard, Tasigur, the Golden Fang can bring it back
- Serpent of the Pass — When Terminal Velocity is in the graveyard, Serpent of the Pass gets bigger
- Finale of Promise — When Terminal Velocity is in the graveyard, Finale of Promise can bring it back
- Deadbridge Chant — When Terminal Velocity is in the graveyard, Deadbridge Chant can bring it back
- Embodiment of Agonies — When Terminal Velocity is in the graveyard, Embodiment of Agonies gets bigger
- The Kami War // O-Kagachi Made Manifest — When Terminal Velocity is in the graveyard, The Kami War // O-Kagachi Made Manifest can bring it back
- Summon: Esper Ramuh — When Terminal Velocity is in the graveyard, Summon: Esper Ramuh gets bigger
- Curious Homunculus // Voracious Reader — Terminal Velocity fills your graveyard toward the 3 or more instant or sorcery cards Curious Homunculus // Voracious Reader needs
- Octavia, Living Thesis — Terminal Velocity fills your graveyard toward the 8 or more instant or sorcery cards Octavia, Living Thesis needs
194 other cards care about it too. These are the ones with the most connections.
a creature deals noncombat damage — 1,420 cards in the game can cause this (Terminal Velocity is one).
When a creature deals noncombat damage thanks to Terminal Velocity:
- Tandem Lookout — draws you 1 card
- Arm with Aether — triggers
20 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Terminal Velocity is one).
- Soul Link — When a creature is dealt damage thanks to Terminal Velocity, Soul Link gains you that much life
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Terminal Velocity is one).
- Vampire Charmseeker — When Vampire Charmseeker enters thanks to Terminal Velocity, it brings a card back
- Possessed Skaab — When Possessed Skaab enters thanks to Terminal Velocity, it brings a card back
- Scholar of the Lost Trove — When Scholar of the Lost Trove enters thanks to Terminal Velocity, it brings a card back
- Spectral Arcanist — When Spectral Arcanist enters thanks to Terminal Velocity, it brings a card back
- Chancellor of the Spires — When Chancellor of the Spires enters thanks to Terminal Velocity, it brings a card back
- Halo-Charged Skaab — When Halo-Charged Skaab enters thanks to Terminal Velocity, it mills a card
- Biblioplex Assistant — When Biblioplex Assistant enters thanks to Terminal Velocity, it brings a card back
- Scholar of Combustion — When Scholar of Combustion enters thanks to Terminal Velocity, it brings a card back
- Daring Waverider — When Daring Waverider enters thanks to Terminal Velocity, it brings a card back
- Kinetic Augur — When Kinetic Augur enters thanks to Terminal Velocity, it draws and discards
405 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Terminal Velocity is one).
- Victor Timely, Wily Tycoon — When Victor Timely, Wily Tycoon enters thanks to Terminal Velocity, it brings a card back
- Quistis Trepe — When Quistis Trepe enters thanks to Terminal Velocity, it brings a card back
- Vanille, Cheerful l'Cie — When Vanille, Cheerful l'Cie enters thanks to Terminal Velocity, it mills a card
- Night Nurse, Healer of Heroes — When Night Nurse, Healer of Heroes enters thanks to Terminal Velocity, it brings a card back
- Exdeath, Void Warlock // Neo Exdeath, Dimension's End — When Exdeath, Void Warlock // Neo Exdeath, Dimension's End enters thanks to Terminal Velocity, it gains you 3 life
- The Everflowing Well // The Myriad Pools — When The Everflowing Well // The Myriad Pools enters thanks to Terminal Velocity, it mills a card
- Sin, Spira's Punishment — When Sin, Spira's Punishment enters thanks to Terminal Velocity, it brings a card back
- Donnie & April, Adorkable Duo — When Donnie & April, Adorkable Duo enters thanks to Terminal Velocity, it triggers
- Toph, Hardheaded Teacher — When Toph, Hardheaded Teacher enters thanks to Terminal Velocity, it triggers
- Korvold, Fae-Cursed King — When Korvold, Fae-Cursed King enters thanks to Terminal Velocity, it sacrifices a permanent
45 other cards care about it too. These are the ones with the most connections.