Sin, Spira's Punishment

Sin, Spira's Punishment

Legendary Creature — Leviathan Avatar

Mana cost: {4}{B}{G}{U}

How we read this card

Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.

triggered — brings a card back

triggered — brings a card back

triggered — makes a token

triggered — makes a token

triggered — doubles the trigger

triggered — doubles the trigger

What a deck led by this card wants

Causes: exile a permanent, a permanent leaves a graveyard, create a token, put a token onto the battlefield.

Cares about: a permanent in a graveyard.

Works well with

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Sin, Spira's Punishment onto the battlefield from your library
  2. Polymorph — Polymorph can put Sin, Spira's Punishment onto the battlefield from your library
  3. Birthing Ritual — Birthing Ritual can put Sin, Spira's Punishment onto the battlefield from your library
  4. Industrial Advancement — Industrial Advancement can put Sin, Spira's Punishment onto the battlefield from your library
  5. Killer Instinct — Killer Instinct can put Sin, Spira's Punishment onto the battlefield from your library
  6. Arthur, Marigold Knight — Arthur, Marigold Knight can put Sin, Spira's Punishment onto the battlefield from your library
  7. Proteus Staff — Proteus Staff can put Sin, Spira's Punishment onto the battlefield from your library
  8. Synthetic Destiny — Synthetic Destiny can put Sin, Spira's Punishment onto the battlefield from your library
  9. Divergent Transformations — Divergent Transformations can put Sin, Spira's Punishment onto the battlefield from your library
  10. Transmogrify — Transmogrify can put Sin, Spira's Punishment onto the battlefield from your library
  11. Mass Polymorph — Mass Polymorph can put Sin, Spira's Punishment onto the battlefield from your library

13 other cards care about it too. These are the ones with the most connections.

a permanent is exiled — 69 cards in the game can cause this (Sin is one).

  1. Hero of Bretagard — When Sin, Spira's Punishment is exiled, Hero of Bretagard puts that many counters on a permanent

put a permanent into a graveyard — 173 cards in the game can cause this.

  1. Lich — Lich puts cards into the graveyard that Sin, Spira's Punishment can bring back
  2. Stitcher's Graft — Stitcher's Graft puts cards into the graveyard that Sin, Spira's Punishment can bring back
  3. Worldslayer — Worldslayer puts cards into the graveyard that Sin, Spira's Punishment can bring back
  4. Aether Barrier — Aether Barrier puts cards into the graveyard that Sin, Spira's Punishment can bring back
  5. Liliana, Dreadhorde General — Liliana, Dreadhorde General puts cards into the graveyard that Sin, Spira's Punishment can bring back
  6. Lich's Tomb — Lich's Tomb puts cards into the graveyard that Sin, Spira's Punishment can bring back
  7. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard that Sin, Spira's Punishment can bring back
  8. Crystalline Nautilus — When Crystalline Nautilus is in the graveyard, Sin, Spira's Punishment can bring it back
  9. Ygra, Eater of All — When Ygra, Eater of All is in the graveyard, Sin, Spira's Punishment can bring it back
  10. Mnemonic Sliver — When Mnemonic Sliver is in the graveyard, Sin, Spira's Punishment can bring it back

163 other cards cause it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Sin is one).

  1. The War Doctor — When Sin, Spira's Punishment is exiled, The War Doctor puts a time counter on itself
  2. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Sin, Spira's Punishment, it triggers

anything leaves a graveyard — 2,503 cards in the game can cause this (Sin is one).

When Sin, Spira's Punishment leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Sin is one).

When a permanent enters thanks to Sin, Spira's Punishment:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Sin is one).

When Sin, Spira's Punishment makes a token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sin is one).

When Sin, Spira's Punishment attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Sin is one).

When Sin, Spira's Punishment attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Sin is one).

  1. Tide of War — When Sin, Spira's Punishment blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sin is one).

When Sin, Spira's Punishment enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

300 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sin is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Sin, Spira's Punishment enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.