edhseer Commander synergy, explained
Enchantment
Mana cost: {4}{R}{G}
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
triggered —
triggered — grants haste
triggered —
Causes: put a creature onto the battlefield, sacrifice a creature, a creature dies.
Cares about: an upkeep, a creature to sacrifice, hits creature .
anything leaves the battlefield — 1 card in the game can cause this (Killer Instinct is one).
hits creature — 2,298 cards in the game can cause this.
Killer Instinct can put:
2,288 other cards cause it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Killer Instinct is one).
When a creature is sacrificed thanks to Killer Instinct:
a creature is sacrificed — 1,741 cards in the game can cause this (Killer Instinct is one).
When a creature is sacrificed thanks to Killer Instinct:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Killer Instinct is one).
Killer Instinct puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Killer Instinct is one).
When a creature dies thanks to Killer Instinct:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Killer Instinct is one).
457 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Killer Instinct is one).
32 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Killer Instinct is one).
16 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Killer Instinct is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Killer Instinct is one).
452 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Killer Instinct is one).
85 other cards care about it too. These are the ones with the most connections.