Technomancer

Technomancer

Artifact Creature — Necron Wizard

Mana cost: {5}{B}{B}

How we read this card

When this creature enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.

triggered — mills a card

triggered — brings a card back

Causes: mill a card, put an artifact onto the battlefield, put a creature onto the battlefield, an artifact leaves a graveyard, a creature leaves a graveyard.

Cares about: an artifact in a graveyard, a creature in a graveyard.

Works well with

hits creature — 2,298 cards in the game can cause this (Technomancer is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Technomancer onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Technomancer onto the battlefield from your library
  3. Polymorph — Polymorph can put Technomancer onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Technomancer onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Technomancer onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Technomancer onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Technomancer onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Technomancer onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Technomancer onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Technomancer onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

an artifact leaves a graveyard — 233 cards in the game can cause this (Technomancer is one).

  1. Imotekh the Stormlord — When an artifact leaves a graveyard thanks to Technomancer, Imotekh the Stormlord makes 2 tokens
  2. Dredger's Insight — When a creature leaves a graveyard thanks to Technomancer, Dredger's Insight gains you 1 life

put an artifact into a graveyard — 1,226 cards in the game can cause this.

  1. Straw Golem — When Straw Golem is in the graveyard, Technomancer can bring it back
  2. ED-E, Lonesome Eyebot — When ED-E, Lonesome Eyebot is in the graveyard, Technomancer can bring it back
  3. Trading Post — Trading Post puts cards into the graveyard that Technomancer can bring back
  4. Sivriss, Nightmare Speaker — Sivriss, Nightmare Speaker puts cards into the graveyard that Technomancer can bring back
  5. Scrounge for Eternity — Scrounge for Eternity puts cards into the graveyard that Technomancer can bring back
  6. Codex Shredder — Codex Shredder puts cards into the graveyard that Technomancer can bring back
  7. Extruder — When Extruder is in the graveyard, Technomancer can bring it back
  8. Lychguard — When Lychguard is in the graveyard, Technomancer can bring it back
  9. Phyrexian Dreadnought — When Phyrexian Dreadnought is in the graveyard, Technomancer can bring it back
  10. Grinding Station — Grinding Station puts cards into the graveyard that Technomancer can bring back

1,216 other cards cause it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Technomancer is one).

  1. Inalla, Archmage Ritualist — When Technomancer enters, Inalla, Archmage Ritualist makes a token

an artifact attacks — 1,243 cards in the game can cause this (Technomancer is one).

When Technomancer attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Technomancer is one).

When Technomancer deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Technomancer is one).

  1. Virulent Silencer — When Technomancer deals combat damage, Virulent Silencer puts 2 counters on a permanent

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Technomancer is one).

  1. Diviner's Wand — When Technomancer enters, Diviner's Wand triggers

a creature leaves a graveyard — 1,302 cards in the game can cause this (Technomancer is one).

When a creature leaves a graveyard thanks to Technomancer:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Technomancer is one).

When a creature or artifact leaves a graveyard thanks to Technomancer:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Cracked Skull — Cracked Skull puts cards into the graveyard that Technomancer can bring back
  2. Fandaniel, Telophoroi Ascian — Fandaniel, Telophoroi Ascian puts cards into the graveyard that Technomancer can bring back
  3. Skirsdag Flayer — Skirsdag Flayer puts cards into the graveyard that Technomancer can bring back
  4. Cabal Therapist — Cabal Therapist puts cards into the graveyard that Technomancer can bring back
  5. Bloodsoaked Altar — Bloodsoaked Altar puts cards into the graveyard that Technomancer can bring back
  6. Greed's Gambit — Greed's Gambit puts cards into the graveyard that Technomancer can bring back
  7. Dusk Mangler — Dusk Mangler puts cards into the graveyard that Technomancer can bring back
  8. Crypt Lurker — Crypt Lurker puts cards into the graveyard that Technomancer can bring back
  9. Lord of the Forsaken — Lord of the Forsaken puts cards into the graveyard that Technomancer can bring back
  10. Sadistic Hypnotist — Sadistic Hypnotist puts cards into the graveyard that Technomancer can bring back

2,759 other cards cause it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Technomancer is one).

When Technomancer is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Technomancer is one).

  1. Thor, God of Thunder — Technomancer puts cards into the graveyard that Thor, God of Thunder can bring back

443 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Technomancer is one).

  1. Primeval Bounty — When Technomancer is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this.

  1. Pollywog Prodigy — When Technomancer enters, Pollywog Prodigy puts a counter on itself
  2. Heart-Shaped Herb — When Technomancer enters thanks to Heart-Shaped Herb, it mills a card
  3. Rescue from the Underworld — When Technomancer enters thanks to Rescue from the Underworld, it mills a card
  4. Come Back Wrong — When Technomancer enters thanks to Come Back Wrong, it mills a card
  5. Victimize — When Technomancer enters thanks to Victimize, it mills a card
  6. Ruthless Technomancer — When Technomancer enters thanks to Ruthless Technomancer, it mills a card
  7. Meathook Massacre II — When Technomancer enters thanks to Meathook Massacre II, it mills a card
  8. Whisper, Blood Liturgist — When Technomancer enters thanks to Whisper, Blood Liturgist, it mills a card
  9. Hell's Caretaker — When Technomancer enters thanks to Hell's Caretaker, it mills a card
  10. Wake the Dead — When Technomancer enters thanks to Wake the Dead, it mills a card
  11. Blood for Bones — When Technomancer enters thanks to Blood for Bones, it mills a card

422 other cards care about it too. These are the ones with the most connections.