edhseer Commander synergy, explained
Legendary Enchantment
Mana cost: {X}{X}{B}{B}{B}{B}
When Meathook Massacre II enters, each player sacrifices X creatures of their choice.
triggered —
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
triggered — brings a card back
triggered — puts a counter on it
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
triggered — brings a card back
triggered — puts a counter on it
Causes: sacrifice a creature, a creature dies, put a creature onto the battlefield, a creature leaves a graveyard, put a counter on anything.
Cares about: a creature dies, a card in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Meathook Massacre II is one).
a creature leaves a graveyard — 1,302 cards in the game can cause this (Meathook Massacre II is one).
When a creature leaves a graveyard thanks to Meathook Massacre II:
3 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Meathook Massacre II is one).
When a creature is sacrificed thanks to Meathook Massacre II:
a creature is sacrificed — 1,741 cards in the game can cause this (Meathook Massacre II is one).
When a creature is sacrificed thanks to Meathook Massacre II:
19 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Meathook Massacre II is one).
When a creature leaves a graveyard thanks to Meathook Massacre II:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Meathook Massacre II is one).
Meathook Massacre II puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Meathook Massacre II is one).
When a creature dies thanks to Meathook Massacre II:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this.
2,820 other cards cause it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Meathook Massacre II is one).
32 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Meathook Massacre II is one).
16 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Meathook Massacre II is one).
442 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Meathook Massacre II is one).
460 other cards care about it too. These are the ones with the most connections.
put anything onto the battlefield — 26,499 cards in the game can cause this.
When Meathook Massacre II enters thanks to:
26,490 other cards cause it too. These are the ones with the most connections.