Boneyard Parley

Boneyard Parley

Sorcery

Mana cost: {5}{B}{B}

How we read this card

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

on-cast — hits a graveyard

on-cast — blinks a permanent

on-cast —

Causes: exile a creature, a creature leaves a graveyard, put anything onto the battlefield, put anything into a graveyard.

Cares about: nothing.

Works well with

a creature is exiled — 1,003 cards in the game can cause this (Boneyard Parley is one).

When a creature is exiled thanks to Boneyard Parley:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Boneyard Parley is one).

  1. Erebos's Titan — When a creature leaves a graveyard thanks to Boneyard Parley, Erebos's Titan triggers

12 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Boneyard Parley is one).

  1. The War Doctor — When a creature is exiled thanks to Boneyard Parley, The War Doctor puts a time counter on itself

a sorcery is cast — 3,720 cards in the game can cause this (Boneyard Parley is one).

When Boneyard Parley is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Boneyard Parley is one).

  1. Athreos, Shroud-Veiled — Boneyard Parley puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  2. Gale, Waterdeep Prodigy — Boneyard Parley puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  3. Harness the Storm — Boneyard Parley puts cards into the graveyard that Harness the Storm can bring back
  4. Samwise Gamgee — Boneyard Parley puts cards into the graveyard that Samwise Gamgee can bring back
  5. Bloodbond March — Boneyard Parley puts cards into the graveyard that Bloodbond March can bring back
  6. Transplant Theorist — Boneyard Parley puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Boneyard Parley puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Boneyard Parley fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Boneyard Parley puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Boneyard Parley puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Boneyard Parley is one).

When a card hits the graveyard thanks to Boneyard Parley:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Boneyard Parley is one).

  1. The Reaper, King No More — When The Reaper, King No More enters thanks to Boneyard Parley, it puts a counter on a creature
  2. Rosheen, Roaring Prophet — When Rosheen, Roaring Prophet enters thanks to Boneyard Parley, it mills a card
  3. Kotose, the Silent Spider — When Kotose, the Silent Spider enters thanks to Boneyard Parley, it brings a card back
  4. Pigment Wrangler // Striking Palette — When Pigment Wrangler // Striking Palette enters thanks to Boneyard Parley, it becomes prepared
  5. Meathook Massacre II — When Meathook Massacre II enters thanks to Boneyard Parley, it makes a player sacrifice a creature
  6. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Boneyard Parley, it draws and discards
  7. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Boneyard Parley, it becomes prepared

30 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Boneyard Parley is one).

When Boneyard Parley is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.