The War Doctor

The War Doctor

Legendary Creature — Time Lord Doctor

Mana cost: {2}{R}{W}

How we read this card

Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.

triggered — puts a counter on it

triggered — puts a counter on it

Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.

triggered — puts a counter on it

What a deck led by this card wants

Causes: put a counter on anything, anything deals noncombat damage, exile a creature, a creature leaves the battlefield.

Cares about: a permanent phases out, anything is exiled.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (The War Doctor is one).

  1. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to The War Doctor, it exiles a Synth you control

a permanent phases out — 6 cards in the game can cause this.

  1. Perch Protection — When a permanent phases out thanks to Perch Protection, The War Doctor puts a time counter on itself
  2. The Pandorica — When a creature, artifact, enchantment, planeswalker or battle phases out thanks to The Pandorica, The War Doctor puts a time counter on itself
  3. Teferi's Protection — When a permanent phases out thanks to Teferi's Protection, The War Doctor puts a time counter on itself

3 other cards cause it too. These are the ones with the most connections.

a nontoken creature is exiled — 995 cards in the game can cause this (The War Doctor is one).

  1. The War Games — When The War Doctor is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (The War Doctor is one).

When The War Doctor is exiled:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this.

  1. Sanctifier of Souls — When Sanctifier of Souls is exiled, The War Doctor puts a time counter on itself
  2. Distinguished Conjurer — When a creature is exiled thanks to Distinguished Conjurer, The War Doctor puts a time counter on itself
  3. The Neutrinos — When The Neutrinos is exiled, The War Doctor puts a time counter on itself
  4. Saltskitter — When Saltskitter is exiled, The War Doctor puts a time counter on itself
  5. Raphael, Most Attitude — When a permanent is exiled thanks to Raphael, Most Attitude, The War Doctor puts a time counter on itself
  6. Portcullis — When a creature is exiled thanks to Portcullis, The War Doctor puts a time counter on itself
  7. Airbender Ascension — When a creature is exiled thanks to Airbender Ascension, The War Doctor puts a time counter on itself
  8. Inti, Seneschal of the Sun — When a permanent is exiled thanks to Inti, Seneschal of the Sun, The War Doctor puts a time counter on itself
  9. Summon: Brynhildr — When a permanent is exiled thanks to Summon: Brynhildr, The War Doctor puts a time counter on itself
  10. Preston, the Vanisher — When a creature, artifact, enchantment, planeswalker or battle is exiled thanks to Preston, the Vanisher, The War Doctor puts a time counter on itself
  11. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to The War Doctor, it triggers

1,085 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (The War Doctor is one).

When The War Doctor gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (The War Doctor is one).

When The War Doctor deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (The War Doctor is one).

When The War Doctor makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (The War Doctor is one).

When The War Doctor leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (The War Doctor is one).

  1. Lunarch Veteran // Luminous Phantom — When The War Doctor leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to The War Doctor, it makes each opponent lose life equal to its power
  3. Extractor Demon — When The War Doctor leaves the battlefield, Extractor Demon mills a card
  4. Aang, Airbending Master — When The War Doctor leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
  5. Dour Port-Mage — When The War Doctor leaves the battlefield, Dour Port-Mage draws you 1 card
  6. Vela the Night-Clad — When The War Doctor leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
  7. Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to The War Doctor, it triggers
  8. Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to The War Doctor, it triggers
  9. Funeral March — When The War Doctor leaves the battlefield, Funeral March makes a player sacrifice a creature
  10. Sally Sparrow — When The War Doctor leaves the battlefield, Sally Sparrow triggers

21 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (The War Doctor is one).

  1. All Will Be One — When The War Doctor gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The War Doctor is one).

When The War Doctor attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library

188 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The War Doctor is one).

When The War Doctor attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature

121 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The War Doctor is one).

When The War Doctor enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage

307 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (The War Doctor is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When The War Doctor enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

45 other cards care about it too. These are the ones with the most connections.