edhseer Commander synergy, explained
Creature — Elf Warrior
Mana cost: {3}{G}
As an additional cost to cast this spell, behold an Elf and exile it.
static —
static —
Whenever you cast a creature spell, draw a card.
triggered — draws you 1 card
When this creature leaves the battlefield, return the exiled card to its owner's hand.
triggered —
Causes: behold elf , exile an Elf, an Elf leaves the battlefield, draw a card.
Cares about: a creature is cast.
an Elf attacks — 723 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect attacks:
a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Champions of the Perfect is one).
an Elf enters the battlefield — 752 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect enters:
1 other card cares about it too. These are the ones with the most connections.
a Warrior attacks — 1,319 cards in the game can cause this (Champions of the Perfect is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (Champions of the Perfect is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Champions of the Perfect is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect enters:
anything is exiled — 2,497 cards in the game can cause this (Champions of the Perfect is one).
1 other card cares about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this.
4,228 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect attacks:
183 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this.
110 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Champions of the Perfect is one).
When Champions of the Perfect enters:
315 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Champions of the Perfect is one).
40 other cards care about it too. These are the ones with the most connections.