Mardu Woe-Reaper

Mardu Woe-Reaper

Creature — Human Warrior

Mana cost: {W}

How we read this card

Whenever this creature or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.

triggered — hits a graveyard

triggered — hits a graveyard

triggered — gains you 1 life

triggered — gains you 1 life

Causes: exile a creature, a creature leaves a graveyard, gain life.

Cares about: a Warrior enters the battlefield.

Works well with

a creature is exiled — 1,003 cards in the game can cause this (Mardu Woe-Reaper is one).

When a creature is exiled thanks to Mardu Woe-Reaper:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. Erebos's Titan — When a creature leaves a graveyard thanks to Mardu Woe-Reaper, Erebos's Titan triggers

12 other cards care about it too. These are the ones with the most connections.

a Warrior attacks — 1,319 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. Najeela, the Blade-Blossom — When Mardu Woe-Reaper attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. Raiders' Spoils — When Mardu Woe-Reaper deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. Obsidian Battle-Axe — When Mardu Woe-Reaper enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this.

  1. Thrasher Brute — When Mardu Woe-Reaper enters, Thrasher Brute makes each opponent lose 1 life
  2. Decorated Champion — When Mardu Woe-Reaper enters, Decorated Champion puts a +1/+1 counter on itself
  3. Dalkovan Encampment — When a Warrior enters thanks to Dalkovan Encampment, Mardu Woe-Reaper hits a graveyard
  4. Oketra's Monument — When a Warrior enters thanks to Oketra's Monument, Mardu Woe-Reaper hits a graveyard
  5. Inquisitorial Rosette — When a Warrior enters thanks to Inquisitorial Rosette, Mardu Woe-Reaper hits a graveyard
  6. Urdnan, Dromoka Warrior — When Urdnan, Dromoka Warrior enters, Mardu Woe-Reaper hits a graveyard
  7. Seasoned Dungeoneer — When Seasoned Dungeoneer enters, Mardu Woe-Reaper hits a graveyard
  8. Seeker of the Way — When Seeker of the Way enters, Mardu Woe-Reaper hits a graveyard
  9. Thancred Waters — When Thancred Waters enters, Mardu Woe-Reaper hits a graveyard
  10. Squad Commander — When a Warrior enters thanks to Squad Commander, Mardu Woe-Reaper hits a graveyard
  11. Sea Gate Colossus — When Sea Gate Colossus enters, Mardu Woe-Reaper hits a graveyard
  12. Emeria Captain — When Emeria Captain enters, Mardu Woe-Reaper hits a graveyard

158 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. The War Doctor — When a creature is exiled thanks to Mardu Woe-Reaper, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

119 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Total War — kills a creature

183 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

24 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. God-Eternal Oketra — When Mardu Woe-Reaper is cast, God-Eternal Oketra makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Mardu Woe-Reaper is one).

When Mardu Woe-Reaper enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

317 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Mardu Woe-Reaper is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Mardu Woe-Reaper enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

47 other cards care about it too. These are the ones with the most connections.