Far Fortune, End Boss
Legendary Creature — Human Mercenary
Mana cost: {2}{B}{R}
How we read this card
Start your engines!
triggered — raises your speed
Whenever you attack, Far Fortune deals 1 damage to each opponent.
triggered — deals 1 damage
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
static — adds 1 to the damage
What a deck led by this card wants
Causes: anything deals noncombat damage.
Cares about: anything attacks, anything deals combat damage, anything deals noncombat damage, life is lost.
Works well with
anything deals noncombat damage — 3,068 cards in the game can cause this.
- Jaya, Venerated Firemage — When Jaya, Venerated Firemage deals noncombat damage, Far Fortune, End Boss adds 1 to the damage
- Quest for Pure Flame — When Far Fortune, End Boss deals noncombat damage, Quest for Pure Flame puts a quest counter on itself
- Tor Wauki the Younger — When Tor Wauki the Younger deals noncombat damage, Far Fortune, End Boss adds 1 to the damage
- Aether Revolt — When Aether Revolt deals noncombat damage, Far Fortune, End Boss adds 1 to the damage
- Fear of Burning Alive — When Far Fortune, End Boss deals noncombat damage, Fear of Burning Alive deals that amount damage
- Niv-Mizzet, Visionary — When Far Fortune, End Boss deals noncombat damage, Niv-Mizzet, Visionary draws you that many cards
- Ghyrson Starn, Kelermorph — When Far Fortune, End Boss deals noncombat damage, Ghyrson Starn, Kelermorph deals 2 damage
- Chandra's Incinerator — When Far Fortune, End Boss deals noncombat damage, Chandra's Incinerator deals that much damage
- Chandra's Pyreling — When Far Fortune, End Boss deals noncombat damage, Chandra's Pyreling gets +1/+0
- The Rollercrusher Ride — When Far Fortune, End Boss deals noncombat damage, The Rollercrusher Ride doubles the damage
- Thor, Guardian of Midgard — When Far Fortune, End Boss deals noncombat damage, Thor, Guardian of Midgard exiles a card from your library
39 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this.
- Zahur, Glory's Past — When Far Fortune, End Boss makes a player lose life, Zahur, Glory's Past raises your speed
- Mendicant Core, Guidelight — When Far Fortune, End Boss makes a player lose life, Mendicant Core, Guidelight raises your speed
- Aether Syphon — When Far Fortune, End Boss makes a player lose life, Aether Syphon raises your speed
- Vnwxt, Verbose Host — When Far Fortune, End Boss makes a player lose life, Vnwxt, Verbose Host raises your speed
- Embalmed Ascendant — When Far Fortune, End Boss makes a player lose life, Embalmed Ascendant raises your speed
- Slick Imitator — When Far Fortune, End Boss makes a player lose life, Slick Imitator raises your speed
- Nesting Bot — When Far Fortune, End Boss makes a player lose life, Nesting Bot raises your speed
- Howlsquad Heavy — When Far Fortune, End Boss makes a player lose life, Howlsquad Heavy raises your speed
- Hour of Victory — When Far Fortune, End Boss makes a player lose life, Hour of Victory raises your speed
- Walking Sarcophagus — When Far Fortune, End Boss makes a player lose life, Walking Sarcophagus raises your speed
- Rockslide Sorcerer — When Rockslide Sorcerer makes a player lose life, Far Fortune, End Boss raises your speed
- Tetsuko Umezawa, Pursuer — When Tetsuko Umezawa, Pursuer makes a player lose life, Far Fortune, End Boss raises your speed
- HYDRA Assault Robot — When HYDRA Assault Robot makes a player lose life, Far Fortune, End Boss raises your speed
- Vial Smasher, Gleeful Grenadier — When Vial Smasher, Gleeful Grenadier makes a player lose life, Far Fortune, End Boss raises your speed
- Brainstealer Dragon — When Brainstealer Dragon makes a player lose life, Far Fortune, End Boss raises your speed
- Defiler of Instinct — When Defiler of Instinct makes a player lose life, Far Fortune, End Boss raises your speed
- Weftstalker Ardent — When Weftstalker Ardent makes a player lose life, Far Fortune, End Boss raises your speed
- Massacre Girl, Most Wanted — When Massacre Girl, Most Wanted makes a player lose life, Far Fortune, End Boss raises your speed
- Shriveling Rot — When a player makes a player lose life thanks to Shriveling Rot, Far Fortune, End Boss raises your speed
- Glaring Fleshraker — When Glaring Fleshraker makes a player lose life, Far Fortune, End Boss raises your speed
1,835 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this.
- Temmet, Naktamun's Will — When Far Fortune, End Boss attacks, Temmet, Naktamun's Will draws you 1 card
- Grim Javelineer — When Far Fortune, End Boss attacks, Grim Javelineer gives +1/+0
- Skyfire Phoenix — When Skyfire Phoenix attacks, Far Fortune, End Boss deals 1 damage
- Bill Potts — When Bill Potts attacks, Far Fortune, End Boss deals 1 damage
- Canoptek Spyder — When Canoptek Spyder attacks, Far Fortune, End Boss deals 1 damage
- Defiler of Flesh — When Defiler of Flesh attacks, Far Fortune, End Boss deals 1 damage
- Fire Nation Salvagers — When Fire Nation Salvagers attacks, Far Fortune, End Boss deals 1 damage
- Goblin Goliath — When Goblin Goliath attacks, Far Fortune, End Boss deals 1 damage
- Irreverent Gremlin — When Irreverent Gremlin attacks, Far Fortune, End Boss deals 1 damage
- Olivia, Mobilized for War — When Olivia, Mobilized for War attacks, Far Fortune, End Boss deals 1 damage
- Ardoz, Cobbler of War — When Ardoz, Cobbler of War attacks, Far Fortune, End Boss deals 1 damage
- Snarling Gorehound — When Snarling Gorehound attacks, Far Fortune, End Boss deals 1 damage
- Invisible Woman — When Far Fortune, End Boss attacks, Invisible Woman triggers
- Caesar, Legion's Emperor — When Far Fortune, End Boss attacks, Caesar, Legion's Emperor sacrifices a creature
- Guide of Souls — When Far Fortune, End Boss attacks, Guide of Souls triggers
- Campsite Cuisine — When Far Fortune, End Boss attacks, Campsite Cuisine sacrifices a Food
- Gossip's Talent — When Far Fortune, End Boss attacks, Gossip's Talent triggers
- Banon, the Returners' Leader — When Far Fortune, End Boss attacks, Banon, the Returners' Leader draws and discards
- Toph, Earthbending Master — When Far Fortune, End Boss attacks, Toph, Earthbending Master puts a counter on a permanent
- Three Dog, Galaxy News DJ — When Far Fortune, End Boss attacks, Three Dog, Galaxy News DJ sacrifices an Aura
4,369 other cards care about it too. These are the ones with the most connections.
a creature it boosts — 19,392 cards in the game can cause this.
- Vanquisher's Banner — Vanquisher's Banner gives Far Fortune, End Boss bigger stats
- Vibrating Sphere — Vibrating Sphere gives Far Fortune, End Boss bigger stats
- Raiders' Spoils — Raiders' Spoils gives Far Fortune, End Boss bigger stats
- Quest for the Goblin Lord — Quest for the Goblin Lord gives Far Fortune, End Boss bigger stats
- Chronicle of Victory — Chronicle of Victory gives Far Fortune, End Boss bigger stats
- Door of Destinies — Door of Destinies gives Far Fortune, End Boss bigger stats
- Infinite Hourglass — Infinite Hourglass gives Far Fortune, End Boss bigger stats
- Heroes' Podium — Heroes' Podium gives Far Fortune, End Boss bigger stats
- Icon of Ancestry — Icon of Ancestry gives Far Fortune, End Boss bigger stats
- Caged Sun — Caged Sun gives Far Fortune, End Boss bigger stats
19,382 other cards cause it too. These are the ones with the most connections.
a creature it makes cheaper to cast — 19,392 cards in the game can cause this.
- Heartless Summoning — Heartless Summoning reduces what Far Fortune, End Boss costs
- Herald's Horn — Herald's Horn reduces what Far Fortune, End Boss costs
- Planar Gate — Planar Gate reduces what Far Fortune, End Boss costs
- Urza's Incubator — Urza's Incubator reduces what Far Fortune, End Boss costs
19,388 other cards cause it too. These are the ones with the most connections.
a creature it grants abilities to — 19,392 cards in the game can cause this.
- Foriysian Totem — Foriysian Totem gives Far Fortune, End Boss an extra ability
- Echo Circlet — Echo Circlet gives Far Fortune, End Boss an extra ability
- Vanguard's Shield — Vanguard's Shield gives Far Fortune, End Boss an extra ability
- Akroma's Memorial — Akroma's Memorial gives Far Fortune, End Boss first strike, flying, haste, protection, trample and vigilance
- Conspiracy — Conspiracy gives Far Fortune, End Boss an extra ability
- Goblin War Drums — Goblin War Drums gives Far Fortune, End Boss menace
- Intimidation — Intimidation gives Far Fortune, End Boss fear
- Street Riot — Street Riot gives Far Fortune, End Boss trample
- Mountain Stronghold — Mountain Stronghold gives Far Fortune, End Boss an extra ability
- Unholy Citadel — Unholy Citadel gives Far Fortune, End Boss an extra ability
19,382 other cards cause it too. These are the ones with the most connections.
a creature it grants types to — 19,392 cards in the game can cause this.
- Amorphous Axe — Amorphous Axe gives Far Fortune, End Boss an extra creature type
- Runed Stalactite — Runed Stalactite gives Far Fortune, End Boss an extra creature type
19,390 other cards cause it too. These are the ones with the most connections.