edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{B}
Start your engines!
triggered — raises your speed
When this enchantment enters, create a 2/2 black Zombie creature token.
triggered — makes a token
Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
activated {1}{B}, Sacrifice this enchantment —
activated {1}{B}, Sacrifice this enchantment — searches a library
activated {1}{B}, Sacrifice this enchantment —
Causes: create a Zombie creature token, put a Zombie creature token onto the battlefield, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, search your library, shuffle a library.
Cares about: life is lost.
an enchantment is sacrificed — 588 cards in the game can cause this (Hour of Victory is one).
a Zombie enters the battlefield — 795 cards in the game can cause this (Hour of Victory is one).
When a Zombie enters thanks to Hour of Victory:
an enchantment in a graveyard — 983 cards in the game can cause this (Hour of Victory is one).
When Hour of Victory is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Hour of Victory is one).
When Hour of Victory is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Hour of Victory is one).
When a Zombie enters thanks to Hour of Victory:
a creature token is created — 2,799 cards in the game can cause this (Hour of Victory is one).
3 other cards care about it too. These are the ones with the most connections.
make a player lose life — 3,160 cards in the game can cause this.
3,150 other cards cause it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Hour of Victory is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Hour of Victory is one).
When Hour of Victory is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Hour of Victory is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Hour of Victory is one).
When a Zombie enters thanks to Hour of Victory:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Hour of Victory is one).
When Hour of Victory makes a Zombie token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Hour of Victory is one).
When Hour of Victory enters:
80 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Hour of Victory is one).
412 other cards care about it too. These are the ones with the most connections.