edhseer Commander synergy, explained
Enchantment
Mana cost: {4}{R}{R}
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
triggered —
triggered —
triggered —
Causes: flip a coin, sacrifice a creature, a creature dies.
Cares about: a creature blocks, a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Tide of War is one).
a coin is flipped — 65 cards in the game can cause this (Tide of War is one).
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Tide of War is one).
When a creature is sacrificed thanks to Tide of War:
a creature is sacrificed — 1,741 cards in the game can cause this (Tide of War is one).
When a creature is sacrificed thanks to Tide of War:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Tide of War is one).
Tide of War puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Tide of War is one).
When a creature dies thanks to Tide of War:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Tide of War is one).
451 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Tide of War is one).
When a creature hits the graveyard thanks to Tide of War:
11 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Tide of War is one).
4 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Tide of War is one).
When Tide of War is cast:
258 other cards care about it too. These are the ones with the most connections.
an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Tide of War is one).
32 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Tide of War is one).
14 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Tide of War is one).
441 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this.
17,924 other cards cause it too. These are the ones with the most connections.