edhseer Commander synergy, explained
Enchantment — Class
Mana cost: {2}{B}
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
triggered — makes each opponent lose 1 life
Creatures you control get +1/+0 and have menace.
static — gives +1/+0
static — grants a keyword
Creature cards in your graveyard have sneak {3}{B}.
static — grants a keyword
You may cast creature spells from your graveyard using their sneak abilities.
static — brings a card back
Causes: make a player lose life, cast a creature, a creature leaves a graveyard.
Cares about: a creature leaves the battlefield, a creature in a graveyard, a creature it boosts, a creature it grants abilities to.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Ninja Teen is one).
When a creature leaves a graveyard thanks to Ninja Teen:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Ninja Teen is one).
When a creature leaves a graveyard thanks to Ninja Teen:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Ninja Teen is one).
When a permanent makes a player lose life thanks to Ninja Teen:
46 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Ninja Teen is one).
When Ninja Teen is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Ninja Teen is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Ninja Teen is one).
When Ninja Teen enters:
126 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this.
4,228 other cards cause it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Ninja Teen is one).
When a creature is cast thanks to Ninja Teen:
82 other cards care about it too. These are the ones with the most connections.