Ghostly Dancers

Ghostly Dancers

Creature — Spirit

Mana cost: {3}{W}{W}

How we read this card

Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.

triggered — brings a card back

Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

triggered — makes a token

triggered — makes a token

Causes: an enchantment leaves a graveyard, create a Spirit creature token, put a Spirit creature token onto the battlefield.

Cares about: an enchantment enters the battlefield, a Room is fully unlocked, an enchantment in a graveyard.

Works well with

a Room is fully unlocked — 28 cards in the game can cause this.

  1. Surgical Suite // Hospital Room — When Surgical Suite // Hospital Room is fully unlocked, Ghostly Dancers makes a token
  2. Secret Arcade // Dusty Parlor — When Secret Arcade // Dusty Parlor is fully unlocked, Ghostly Dancers makes a token
  3. Dollmaker's Shop // Porcelain Gallery — When Dollmaker's Shop // Porcelain Gallery is fully unlocked, Ghostly Dancers makes a token
  4. Grand Entryway // Elegant Rotunda — When Grand Entryway // Elegant Rotunda is fully unlocked, Ghostly Dancers makes a token
  5. Dazzling Theater // Prop Room — When Dazzling Theater // Prop Room is fully unlocked, Ghostly Dancers makes a token

23 other cards cause it too. These are the ones with the most connections.

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Ghostly Dancers is one).

  1. Millicent, Restless Revenant — When Ghostly Dancers deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Ghostly Dancers is one).

  1. Baboon Spirit — When Ghostly Dancers enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (Ghostly Dancers is one).

When a Spirit enters thanks to Ghostly Dancers:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a Spirit creature it boosts — 889 cards in the game can cause this.

  1. Gallows Warden — Gallows Warden gives Ghostly Dancers bigger stats
  2. Long-Forgotten Gohei — Long-Forgotten Gohei gives Ghostly Dancers bigger stats

887 other cards cause it too. These are the ones with the most connections.

put an enchantment into a graveyard — 983 cards in the game can cause this.

  1. Political Triumph — When Political Triumph is in the graveyard, Ghostly Dancers can bring it back
  2. Case of the Uneaten Feast — When Case of the Uneaten Feast is in the graveyard, Ghostly Dancers can bring it back
  3. Quest for the Holy Relic — When Quest for the Holy Relic is in the graveyard, Ghostly Dancers can bring it back
  4. Ordeal of Heliod — When Ordeal of Heliod is in the graveyard, Ghostly Dancers can bring it back
  5. Roads Go Ever, Ever On — When Roads Go Ever, Ever On is in the graveyard, Ghostly Dancers can bring it back
  6. Mortal Obstinacy — When Mortal Obstinacy is in the graveyard, Ghostly Dancers can bring it back
  7. Spiritual Asylum — When Spiritual Asylum is in the graveyard, Ghostly Dancers can bring it back
  8. Summon: Good King Mog XII — When Summon: Good King Mog XII is in the graveyard, Ghostly Dancers can bring it back
  9. Charitable Levy — When Charitable Levy is in the graveyard, Ghostly Dancers can bring it back
  10. Angelic Renewal — When Angelic Renewal is in the graveyard, Ghostly Dancers can bring it back

973 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Ghostly Dancers is one).

When an enchantment leaves a graveyard thanks to Ghostly Dancers:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Ghostly Dancers is one).

When a Spirit enters thanks to Ghostly Dancers:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Ghostly Dancers is one).

  1. Staff of the Storyteller — When Ghostly Dancers makes a Spirit token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Ghostly Dancers is one).

When a Spirit enters thanks to Ghostly Dancers:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Ghostly Dancers is one).

When Ghostly Dancers makes a Spirit token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

put an enchantment onto the battlefield — 3,743 cards in the game can cause this.

  1. Search for Dagger — When Search for Dagger enters, Ghostly Dancers makes a token
  2. Daxos, Blessed by the Sun — When Daxos, Blessed by the Sun enters, Ghostly Dancers makes a token
  3. Enduring Innocence — When Enduring Innocence enters, Ghostly Dancers makes a token
  4. Nurturing Presence — When Nurturing Presence enters, Ghostly Dancers makes a token
  5. Airbender Ascension — When Airbender Ascension enters, Ghostly Dancers makes a token
  6. Noble Heritage — When Noble Heritage enters, Ghostly Dancers makes a token
  7. Tocasia's Welcome — When Tocasia's Welcome enters, Ghostly Dancers makes a token
  8. Ajani's Welcome — When Ajani's Welcome enters, Ghostly Dancers makes a token
  9. Angelic Chorus — When Angelic Chorus enters, Ghostly Dancers makes a token
  10. Answered Prayers — When Answered Prayers enters, Ghostly Dancers makes a token

3,733 other cards cause it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Ghostly Dancers is one).

When Ghostly Dancers attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

123 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Ghostly Dancers is one).

When Ghostly Dancers attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

196 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Ghostly Dancers is one).

  1. Tide of War — When Ghostly Dancers blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Ghostly Dancers is one).

  1. Slash, Reptile Rampager — When a Spirit enters thanks to Ghostly Dancers, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Ghostly Dancers enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. The Neutrinos — When a Spirit enters thanks to Ghostly Dancers, The Neutrinos gets +1/+0
  4. Wingnut, Bat on the Belfry — When a Spirit enters thanks to Ghostly Dancers, Wingnut, Bat on the Belfry grants flying, haste and menace
  5. Aetherstorm Roc — When a Spirit enters thanks to Ghostly Dancers, Aetherstorm Roc puts a counter on a permanent you control
  6. Raphael, Most Attitude — When a Spirit enters thanks to Ghostly Dancers, Raphael, Most Attitude exiles a card from your library

338 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Ghostly Dancers is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Spirit enters thanks to Ghostly Dancers, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

51 other cards care about it too. These are the ones with the most connections.