edhseer Commander synergy, explained
Creature — Spirit
Mana cost: {3}{W}{W}
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
triggered — brings a card back
Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
triggered — makes a token
triggered — makes a token
Causes: an enchantment leaves a graveyard, create a Spirit creature token, put a Spirit creature token onto the battlefield.
Cares about: an enchantment enters the battlefield, a Room is fully unlocked, an enchantment in a graveyard.
a Room is fully unlocked — 28 cards in the game can cause this.
23 other cards cause it too. These are the ones with the most connections.
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Ghostly Dancers is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Ghostly Dancers is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Ghostly Dancers is one).
When a Spirit enters thanks to Ghostly Dancers:
a Spirit creature it boosts — 889 cards in the game can cause this.
887 other cards cause it too. These are the ones with the most connections.
put an enchantment into a graveyard — 983 cards in the game can cause this.
973 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Ghostly Dancers is one).
When an enchantment leaves a graveyard thanks to Ghostly Dancers:
13 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Ghostly Dancers is one).
When a Spirit enters thanks to Ghostly Dancers:
a creature token is created — 2,799 cards in the game can cause this (Ghostly Dancers is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Ghostly Dancers is one).
When a Spirit enters thanks to Ghostly Dancers:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Ghostly Dancers is one).
When Ghostly Dancers makes a Spirit token:
17 other cards care about it too. These are the ones with the most connections.
put an enchantment onto the battlefield — 3,743 cards in the game can cause this.
3,733 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Ghostly Dancers is one).
When Ghostly Dancers attacks:
123 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Ghostly Dancers is one).
When Ghostly Dancers attacks:
196 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Ghostly Dancers is one).
29 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Ghostly Dancers is one).
338 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Ghostly Dancers is one).
51 other cards care about it too. These are the ones with the most connections.