edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {1}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life.
triggered — searches a library
triggered —
triggered —
triggered — gains you 2 life
Put a card exiled with this Saga into its owner's hand.
Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.
triggered — gives +1/+1 for each Plains you control
Causes: search land plains , exile a Plains land, shuffle a library, gain life.
Cares about: anything attacks.
a Saga in a graveyard — 186 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (Roads Go Ever is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Roads Go Ever is one).
anything is sacrificed — 3,450 cards in the game can cause this (Roads Go Ever is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Roads Go Ever is one).
an enchantment it grants abilities to — 3,713 cards in the game can cause this.
3,711 other cards cause it too. These are the ones with the most connections.
an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment it applies animate to — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Roads Go Ever is one).
When Roads Go Ever, Ever On enters:
66 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Roads Go Ever is one).
439 other cards care about it too. These are the ones with the most connections.