South Wind Avatar

South Wind Avatar

Creature — Snake Spirit Avatar

Mana cost: {3}{B}

How we read this card

Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.

triggered — gains you its toughness life

Whenever you gain life, each opponent loses 1 life.

triggered — makes each opponent lose 1 life

Causes: gain life, make a player lose life.

Cares about: a creature dies, life is gained.

Works well with

a Snake deals combat damage — 226 cards in the game can cause this (South Wind Avatar is one).

  1. Seshiro the Anointed — When South Wind Avatar deals combat damage, Seshiro the Anointed draws you 1 card

a nontoken Snake enters the battlefield — 227 cards in the game can cause this (South Wind Avatar is one).

  1. Sosuke's Summons — When South Wind Avatar enters, Sosuke's Summons returns itself from the graveyard

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (South Wind Avatar is one).

  1. Millicent, Restless Revenant — When South Wind Avatar deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (South Wind Avatar is one).

  1. Baboon Spirit — When South Wind Avatar enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (South Wind Avatar is one).

When South Wind Avatar enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a Spirit creature it boosts — 889 cards in the game can cause this.

  1. Long-Forgotten Gohei — Long-Forgotten Gohei gives South Wind Avatar bigger stats

888 other cards cause it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this.

  1. Dina, Soul Steeper — When South Wind Avatar gains life, Dina, Soul Steeper makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — When South Wind Avatar gains life, Marina Vendrell's Grimoire draws you that many cards
  3. Rodolf Duskbringer — When South Wind Avatar gains life, Rodolf Duskbringer grants indestructible
  4. Fiendish Panda — When South Wind Avatar gains life, Fiendish Panda puts a +1/+1 counter on itself
  5. Veinwitch Coven — When South Wind Avatar gains life, Veinwitch Coven brings a card back
  6. Cleric Class — When South Wind Avatar gains life, Cleric Class puts a counter on a creature
  7. Lich's Mastery — When South Wind Avatar gains life, Lich's Mastery draws you that many cards
  8. Wall of Limbs — When South Wind Avatar gains life, Wall of Limbs puts a +1/+1 counter on itself
  9. Massacre Girl, Most Wanted — When Massacre Girl, Most Wanted gains life, South Wind Avatar makes each opponent lose 1 life
  10. Ayara, First of Locthwain — When Ayara, First of Locthwain gains life, South Wind Avatar makes each opponent lose 1 life
  11. Angelheart Vial — When Angelheart Vial gains life, South Wind Avatar makes each opponent lose 1 life
  12. Sun Droplet — When Sun Droplet gains life, South Wind Avatar makes each opponent lose 1 life
  13. Trespasser's Curse — When Trespasser's Curse gains life, South Wind Avatar makes each opponent lose 1 life
  14. Sword of Light and Shadow — When Sword of Light and Shadow gains life, South Wind Avatar makes each opponent lose 1 life
  15. Elegy Acolyte — When Elegy Acolyte gains life, South Wind Avatar makes each opponent lose 1 life
  16. Hooded Blightfang — When Hooded Blightfang gains life, South Wind Avatar makes each opponent lose 1 life
  17. Bio-Asset Allocator — When Bio-Asset Allocator gains life, South Wind Avatar makes each opponent lose 1 life
  18. Stensian Sanguinist // Exsanguinate — When Stensian Sanguinist // Exsanguinate gains life, South Wind Avatar makes each opponent lose 1 life
  19. Ratchet, Field Medic // Ratchet, Rescue Racer — When South Wind Avatar gains life, Ratchet, Field Medic // Ratchet, Rescue Racer triggers
  20. Amalia Benavides Aguirre — When South Wind Avatar gains life, Amalia Benavides Aguirre kills a creature

691 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this.

  1. Fire Navy Trebuchet — When a Construct dies thanks to Fire Navy Trebuchet, South Wind Avatar gains you its toughness life
  2. Ghoulish Procession — When a Zombie dies thanks to Ghoulish Procession, South Wind Avatar gains you its toughness life
  3. Curse of the Restless Dead — When a Zombie dies thanks to Curse of the Restless Dead, South Wind Avatar gains you its toughness life
  4. Mordor Trebuchet — When a Construct dies thanks to Mordor Trebuchet, South Wind Avatar gains you its toughness life
  5. No Way Out — When a Zombie dies thanks to No Way Out, South Wind Avatar gains you its toughness life
  6. Jadar, Ghoulcaller of Nephalia — When a Zombie dies thanks to Jadar, Ghoulcaller of Nephalia, South Wind Avatar gains you its toughness life
  7. Tainted Adversary — When a Zombie dies thanks to Tainted Adversary, South Wind Avatar gains you its toughness life
  8. Diregraf Horde — When a Zombie dies thanks to Diregraf Horde, South Wind Avatar gains you its toughness life
  9. Hobbling Zombie — When a Zombie dies thanks to Hobbling Zombie, South Wind Avatar gains you its toughness life
  10. Hornet Cannon — When an Insect dies thanks to Hornet Cannon, South Wind Avatar gains you its toughness life

2,820 other cards cause it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (South Wind Avatar is one).

When a permanent makes a player lose life thanks to South Wind Avatar:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (South Wind Avatar is one).

When South Wind Avatar attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (South Wind Avatar is one).

When South Wind Avatar attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (South Wind Avatar is one).

When South Wind Avatar blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

24 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (South Wind Avatar is one).

  1. Mardu Ascendancy — When South Wind Avatar attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (South Wind Avatar is one).

When South Wind Avatar enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

306 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (South Wind Avatar is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When South Wind Avatar enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

45 other cards care about it too. These are the ones with the most connections.