Victor, Valgavoth's Seneschal

Victor, Valgavoth's Seneschal

Legendary Creature — Human Warlock

Mana cost: {1}{W}{B}

How we read this card

Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.

triggered — surveils

triggered — surveils

triggered —

triggered —

triggered — brings a card back

triggered — brings a card back

What a deck led by this card wants

Causes: surveil, discard a card, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: an enchantment enters the battlefield, a Room is fully unlocked, a creature in a graveyard.

Works well with

a Room is fully unlocked — 28 cards in the game can cause this.

  1. Surgical Suite // Hospital Room — When Surgical Suite // Hospital Room is fully unlocked, Victor, Valgavoth's Seneschal surveils
  2. Polluted Cistern // Dim Oubliette — When Polluted Cistern // Dim Oubliette is fully unlocked, Victor, Valgavoth's Seneschal surveils
  3. Secret Arcade // Dusty Parlor — When Secret Arcade // Dusty Parlor is fully unlocked, Victor, Valgavoth's Seneschal surveils
  4. Funeral Room // Awakening Hall — When Funeral Room // Awakening Hall is fully unlocked, Victor, Valgavoth's Seneschal surveils
  5. Unholy Annex // Ritual Chamber — When Unholy Annex // Ritual Chamber is fully unlocked, Victor, Valgavoth's Seneschal surveils
  6. Dollmaker's Shop // Porcelain Gallery — When Dollmaker's Shop // Porcelain Gallery is fully unlocked, Victor, Valgavoth's Seneschal surveils
  7. Grand Entryway // Elegant Rotunda — When Grand Entryway // Elegant Rotunda is fully unlocked, Victor, Valgavoth's Seneschal surveils
  8. Cramped Vents // Access Maze — When Cramped Vents // Access Maze is fully unlocked, Victor, Valgavoth's Seneschal surveils
  9. Derelict Attic // Widow's Walk — When Derelict Attic // Widow's Walk is fully unlocked, Victor, Valgavoth's Seneschal surveils
  10. Dazzling Theater // Prop Room — When Dazzling Theater // Prop Room is fully unlocked, Victor, Valgavoth's Seneschal surveils

18 other cards cause it too. These are the ones with the most connections.

you surveil — 233 cards in the game can cause this (Victor is one).

When Victor, Valgavoth's Seneschal surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. River Song — puts a +1/+1 counter on itself
  4. Diviner of Victory // Unwind History — gets +1/+1
  5. Saheeli, Consul of Oversight — makes a token
  6. Copy Catchers — makes a token
  7. Proft, Consulting Detective — puts a +1/+1 counter on itself
  8. Matoya, Archon Elder — draws you 1 card
  9. Denzilore Fatehold — puts a counter on a creature
  10. Whispering Snitch — deals 1 damage

5 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Victor is one).

When Victor, Valgavoth's Seneschal leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Victor is one).

When a permanent makes a player discard a card thanks to Victor, Valgavoth's Seneschal:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Victor is one).

When Victor, Valgavoth's Seneschal leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  2. Foot Chopper — Foot Chopper puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  3. Blasting Station — Blasting Station puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  4. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  5. Grave Peril — Grave Peril puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  6. Spreading Plague — Spreading Plague puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  7. Termination Facilitator — Termination Facilitator puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  8. Saw — Saw puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  9. Hot Soup — Hot Soup puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  10. Cracked Skull — Cracked Skull puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back

2,759 other cards cause it too. These are the ones with the most connections.

put an enchantment onto the battlefield — 3,743 cards in the game can cause this.

  1. Search for Dagger — When Search for Dagger enters, Victor, Valgavoth's Seneschal surveils
  2. Daxos, Blessed by the Sun — When Daxos, Blessed by the Sun enters, Victor, Valgavoth's Seneschal surveils
  3. Enduring Innocence — When Enduring Innocence enters, Victor, Valgavoth's Seneschal surveils
  4. Nurturing Presence — When Nurturing Presence enters, Victor, Valgavoth's Seneschal surveils
  5. Political Triumph — When Political Triumph enters, Victor, Valgavoth's Seneschal surveils
  6. Case of the Uneaten Feast — When Case of the Uneaten Feast enters, Victor, Valgavoth's Seneschal surveils
  7. Tinybones Joins Up — When Tinybones Joins Up enters, Victor, Valgavoth's Seneschal surveils
  8. Airbender Ascension — When Airbender Ascension enters, Victor, Valgavoth's Seneschal surveils
  9. Trespasser's Curse — When Trespasser's Curse enters, Victor, Valgavoth's Seneschal surveils
  10. Noble Heritage — When Noble Heritage enters, Victor, Valgavoth's Seneschal surveils

3,733 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Victor is one).

When Victor, Valgavoth's Seneschal enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Victor is one).

Victor, Valgavoth's Seneschal puts cards into the graveyard that:

  1. Pitchstone Wall — can bring back
  2. Containment Construct — can bring back
  3. Moonstone, Harsh Mistress — can bring back
  4. Samwise Gamgee — can bring back

440 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Victor is one).

When Victor, Valgavoth's Seneschal attacks:

  1. Inti, Seneschal of the Sun — triggers
  2. Cool but Rude — draws and discards

126 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Victor is one).

  1. All-Seeing Arbiter — When All-Seeing Arbiter enters thanks to Victor, Valgavoth's Seneschal, it draws you 2 cards

356 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Victor is one).

  1. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Victor, Valgavoth's Seneschal, it makes a token
  2. Borborygmos and Fblthp — When Borborygmos and Fblthp enters thanks to Victor, Valgavoth's Seneschal, it draws you 1 card
  3. Toluz, Clever Conductor — When Toluz, Clever Conductor enters thanks to Victor, Valgavoth's Seneschal, it draws and discards

60 other cards care about it too. These are the ones with the most connections.