Derelict Attic // Widow's Walk

Derelict Attic // Widow's Walk

Enchantment — Room // Enchantment — Room

Mana cost: {2}{B} // {3}{B}

How we read this card

When you unlock this door, you draw two cards and you lose 2 life.

triggered — draws you 2 cards

triggered —

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.

triggered — gives +1/+0

triggered — grants a keyword

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Causes: draw a card, make a player lose life.

Cares about: nothing.

Works well with

a Room is fully unlocked — 28 cards in the game can cause this (Derelict Attic is one).

When Derelict Attic // Widow's Walk is fully unlocked:

  1. Victor, Valgavoth's Seneschal — surveils
  2. Ghostly Dancers — makes a token
  3. Unwilling Vessel — puts a possession counter on itself
  4. Gremlin Tamer — makes a token
  5. Fear of Infinity — returns itself from the graveyard
  6. Skullsnap Nuisance — surveils
  7. Scrabbling Skullcrab — mills a card
  8. Infernal Phantom — gets +2/+0
  9. Entity Tracker — draws you 1 card
  10. Fear of Sleep Paralysis — taps a creature

6 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Derelict Attic is one).

When Derelict Attic // Widow's Walk makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Oath of Lim-Dûl — sacrifices an enchantment
  7. Marina Vendrell's Grimoire — triggers
  8. Lich's Mastery — triggers
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Derelict Attic is one).

When Derelict Attic // Widow's Walk is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Derelict Attic is one).

  1. Historian's Boon — When Derelict Attic // Widow's Walk enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Derelict Attic is one).

When Derelict Attic // Widow's Walk enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  4. Doomwake Giant — shrinks a creature by -1/-1
  5. Cacophony Unleashed — turns something into a creature
  6. Thassa's Devourer — mills a card
  7. Archon of Sun's Grace — makes a token
  8. Stalked Researcher — triggers
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

64 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Derelict Attic is one).

When Derelict Attic // Widow's Walk makes a player draw a card:

  1. Aether Syphon — mills a card
  2. Teferi's Tutelage — mills a card
  3. Temmet, Naktamun's Will — gives +1/+1
  4. Niv-Mizzet, Parun — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Iron Man, Armored Avenger — puts a counter on a creature

57 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Derelict Attic is one).

  1. Nature's Wrath — When Derelict Attic // Widow's Walk enters, Nature's Wrath makes a player sacrifice a Swamp or permanent

21 other cards care about it too. These are the ones with the most connections.