Nature's Wrath

Nature's Wrath

Enchantment

Mana cost: {4}{G}{G}

How we read this card

At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}.

triggered —

Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice.

triggered —

Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.

triggered —

Causes: sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, sacrifice a permanent, a permanent is put into a graveyard from the battlefield.

Cares about: an upkeep, anything enters the battlefield.

Works well with

an enchantment is sacrificed — 588 cards in the game can cause this (Nature's Wrath is one).

  1. Narci, Fable Singer — When you sacrifice Nature's Wrath, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Nature's Wrath is one).

  1. The Emperor of Palamecia // The Lord Master of Hell — When Nature's Wrath is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Lotus-Eye Mystics — When Nature's Wrath is in the graveyard, Lotus-Eye Mystics can bring it back
  3. Builder's Talent — When Nature's Wrath is in the graveyard, Builder's Talent can bring it back
  4. Tasigur, the Golden Fang — When Nature's Wrath is in the graveyard, Tasigur, the Golden Fang can bring it back
  5. Serpent of the Pass — When Nature's Wrath is in the graveyard, Serpent of the Pass gets bigger
  6. Emeria Shepherd — When Nature's Wrath is in the graveyard, Emeria Shepherd can bring it back
  7. Moment of Reckoning — When Nature's Wrath is in the graveyard, Moment of Reckoning can bring it back
  8. Bramble Familiar // Fetch Quest — Nature's Wrath puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
  9. Serra Paragon — When Nature's Wrath is in the graveyard, Serra Paragon can bring it back
  10. Odunos River Trawler — Nature's Wrath puts cards into the graveyard that Odunos River Trawler can bring back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Nature's Wrath is one).

  1. Knight of Doves — When Nature's Wrath is put into a graveyard from the battlefield, Knight of Doves makes a token
  2. Warehouse Tabby — When Nature's Wrath is put into a graveyard from the battlefield, Warehouse Tabby makes a token
  3. Starfield Mystic — When Nature's Wrath is put into a graveyard from the battlefield, Starfield Mystic puts a +1/+1 counter on itself
  4. Femeref Enchantress — When Nature's Wrath is put into a graveyard from the battlefield, Femeref Enchantress draws you 1 card
  5. Savior of the Sleeping — When Nature's Wrath is put into a graveyard from the battlefield, Savior of the Sleeping puts a +1/+1 counter on itself
  6. Ashiok's Reaper — When Nature's Wrath is put into a graveyard from the battlefield, Ashiok's Reaper draws you 1 card
  7. Wicked Visitor — When Nature's Wrath is put into a graveyard from the battlefield, Wicked Visitor makes each opponent lose 1 life
  8. Scrapheap — When an Island or permanent is put into a graveyard from the battlefield thanks to Nature's Wrath, Scrapheap gains you 1 life
  9. Martyr's Bond — When Nature's Wrath is put into a graveyard from the battlefield, Martyr's Bond makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Nature's Wrath is one).

  1. Gorbag of Minas Morgul — When you sacrifice Nature's Wrath, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Nature's Wrath is one).

When Nature's Wrath is cast:

  1. Death to Our Enemies — makes a token
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Argothian Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Nature's Wrath is one).

  1. Historian's Boon — When Nature's Wrath enters, Historian's Boon makes a token

an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.

  1. Mana Matrix — Mana Matrix reduces what Nature's Wrath costs

3,712 other cards cause it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Nature's Wrath is one).

When Nature's Wrath enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Thassa's Devourer — mills a card
  8. Archon of Sun's Grace — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

65 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Nature's Wrath is one).

  1. Long Feng, Grand Secretariat — When an Island or permanent dies thanks to Nature's Wrath, Long Feng, Grand Secretariat puts a counter on a creature

6 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Nature's Wrath is one).

  1. Samwise Gamgee — Nature's Wrath puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Nature's Wrath puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — When Nature's Wrath is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  4. Harness the Storm — Nature's Wrath puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — When Nature's Wrath is in the graveyard, Transplant Theorist can bring it back
  6. Heart-Shaped Herb — When Nature's Wrath is in the graveyard, Heart-Shaped Herb can bring it back
  7. Wayward Angel — Nature's Wrath fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Nature's Wrath puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — When Nature's Wrath is in the graveyard, Victimize can bring it back
  10. Sidequest: Card Collection // Magicked Card — Nature's Wrath fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Nature's Wrath is one).

  1. The Haunt of Hightower — When an Island or permanent hits the graveyard thanks to Nature's Wrath, The Haunt of Hightower puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — When an Island or permanent hits the graveyard thanks to Nature's Wrath, Duskmantle Guildmage makes each opponent lose 1 life
  3. Vulturous Zombie — When an Island or permanent hits the graveyard thanks to Nature's Wrath, Vulturous Zombie puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — When Nature's Wrath hits the graveyard, Quest for Ancient Secrets puts a quest counter on itself
  5. Bloodchief Ascension — When an Island or permanent hits the graveyard thanks to Nature's Wrath, Bloodchief Ascension makes each opponent lose 2 life
  6. Measure of Wickedness — When Nature's Wrath hits the graveyard, Measure of Wickedness gives an opponent control of itself
  7. Energy Field — When Nature's Wrath hits the graveyard, Energy Field sacrifices itself

4 other cards care about it too. These are the ones with the most connections.

put anything onto the battlefield — 26,499 cards in the game can cause this.

  1. Geometric Nexus — When a Fractal enters thanks to Geometric Nexus, Nature's Wrath makes a player sacrifice an Island or permanent
  2. Desecrated Tomb — When a Bat enters thanks to Desecrated Tomb, Nature's Wrath makes a player sacrifice a Swamp or permanent
  3. Field of the Dead — When a Zombie enters thanks to Field of the Dead, Nature's Wrath makes a player sacrifice a Swamp or permanent
  4. Maskwood Nexus — When a Shapeshifter enters thanks to Maskwood Nexus, Nature's Wrath makes a player sacrifice an Island or permanent
  5. Snarl Song — When a Fractal enters thanks to Snarl Song, Nature's Wrath makes a player sacrifice an Island or permanent
  6. Lattice Library — When a Fractal enters thanks to Lattice Library, Nature's Wrath makes a player sacrifice an Island or permanent
  7. Mascot Exhibition — When an Inkling enters thanks to Mascot Exhibition, Nature's Wrath makes a player sacrifice a Swamp or permanent
  8. Leyline Invocation — When a Fractal enters thanks to Leyline Invocation, Nature's Wrath makes a player sacrifice an Island or permanent
  9. Feral Appetite — When a Pest enters thanks to Feral Appetite, Nature's Wrath makes a player sacrifice a Swamp or permanent
  10. Paradox Zone — When a Fractal enters thanks to Paradox Zone, Nature's Wrath makes a player sacrifice an Island or permanent

26,489 other cards cause it too. These are the ones with the most connections.