edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{U}
Prevent all damage that would be dealt to you by sources you don't control.
static —
When a card is put into your graveyard from anywhere, sacrifice this enchantment.
triggered —
Causes: damage is prevented, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield.
Cares about: anything goes to a graveyard.
damage is prevented — 568 cards in the game can cause this (Energy Field is one).
When a permanent has damage prevented thanks to Energy Field:
1 other card cares about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Energy Field is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Energy Field is one).
When Energy Field is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Energy Field is one).
When Energy Field is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Energy Field is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Energy Field is one).
When Energy Field is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Energy Field is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Energy Field is one).
When Energy Field enters:
65 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Energy Field is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this.
695 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Energy Field is one).
39 other cards care about it too. These are the ones with the most connections.