Sage of the Falls

Sage of the Falls

Creature — Merfolk Wizard

Mana cost: {4}{U}

How we read this card

Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.

triggered — draws you 1 card

triggered — draws you 1 card

triggered —

triggered —

Causes: draw a card, discard a card.

Cares about: a creature enters the battlefield.

Works well with

a Merfolk deals combat damage — 386 cards in the game can cause this (Sage of the Falls is one).

  1. Seafloor Oracle — When Sage of the Falls deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk creature it makes cheaper to cast — 396 cards in the game can cause this.

  1. Stonybrook Banneret — Stonybrook Banneret reduces what Sage of the Falls costs

395 other cards cause it too. These are the ones with the most connections.

a Merfolk enters the battlefield — 397 cards in the game can cause this (Sage of the Falls is one).

When Sage of the Falls enters:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Sage of the Falls is one).

  1. Inalla, Archmage Ritualist — When Sage of the Falls enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Sage of the Falls is one).

  1. Diviner's Wand — When Sage of the Falls enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Sage of the Falls an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Sage of the Falls an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Sage of the Falls is one).

When Sage of the Falls makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Sage of the Falls is one).

When Sage of the Falls makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Sage of the Falls is one).

  1. Samwise Gamgee — Sage of the Falls puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Sage of the Falls puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Sage of the Falls puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Sage of the Falls puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Sage of the Falls puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Sage of the Falls puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Sage of the Falls puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Sage of the Falls fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Sage of the Falls puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Sage of the Falls puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Sage of the Falls is one).

When a card hits the graveyard thanks to Sage of the Falls:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sage of the Falls is one).

When Sage of the Falls attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards

123 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Sage of the Falls is one).

When Sage of the Falls attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

197 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Sage of the Falls is one).

  1. Tide of War — When Sage of the Falls blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 19,392 cards in the game can cause this.

  1. Vanquisher's Banner — Vanquisher's Banner gives Sage of the Falls bigger stats
  2. Vibrating Sphere — Vibrating Sphere gives Sage of the Falls bigger stats
  3. Grand Architect — Grand Architect gives Sage of the Falls bigger stats
  4. Chronicle of Victory — Chronicle of Victory gives Sage of the Falls bigger stats
  5. Door of Destinies — Door of Destinies gives Sage of the Falls bigger stats
  6. Infinite Hourglass — Infinite Hourglass gives Sage of the Falls bigger stats
  7. Icon of Ancestry — Icon of Ancestry gives Sage of the Falls bigger stats
  8. Caged Sun — Caged Sun gives Sage of the Falls bigger stats
  9. Gauntlet of Power — Gauntlet of Power gives Sage of the Falls bigger stats
  10. Banner of Kinship — Banner of Kinship gives Sage of the Falls bigger stats

19,382 other cards cause it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this.

  1. Kefnet's Monument — Kefnet's Monument reduces what Sage of the Falls costs
  2. Herald's Horn — Herald's Horn reduces what Sage of the Falls costs
  3. Planar Gate — Planar Gate reduces what Sage of the Falls costs
  4. Urza's Incubator — Urza's Incubator reduces what Sage of the Falls costs

19,388 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 19,392 cards in the game can cause this.

  1. Kira, Great Glass-Spinner — Kira, Great Glass-Spinner gives Sage of the Falls an extra ability
  2. Wonder — Wonder gives Sage of the Falls flying
  3. Echo Circlet — Echo Circlet gives Sage of the Falls an extra ability
  4. Vanguard's Shield — Vanguard's Shield gives Sage of the Falls an extra ability
  5. Akroma's Memorial — Akroma's Memorial gives Sage of the Falls first strike, flying, haste, protection, trample and vigilance
  6. Observed Stasis — Observed Stasis gives Sage of the Falls an extra ability
  7. Mystic Subdual — Mystic Subdual gives Sage of the Falls an extra ability
  8. Retro-Mutation — Retro-Mutation gives Sage of the Falls an extra ability
  9. Arcane Adaptation — Arcane Adaptation gives Sage of the Falls an extra ability
  10. Levitation — Levitation gives Sage of the Falls flying

19,382 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 19,392 cards in the game can cause this.

  1. Ixidron — Ixidron gives Sage of the Falls life as a creature

19,391 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 19,392 cards in the game can cause this.

  1. Mistform Ultimus — Mistform Ultimus gives Sage of the Falls an extra creature type
  2. Amorphous Axe — Amorphous Axe gives Sage of the Falls an extra creature type
  3. Runed Stalactite — Runed Stalactite gives Sage of the Falls an extra creature type
  4. Xenograft — Xenograft gives Sage of the Falls an extra creature type

19,388 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 19,392 cards in the game can cause this.

  1. Thousand-Year Elixir — Thousand-Year Elixir gives Sage of the Falls haste

19,391 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 19,392 cards in the game can cause this.

  1. Swinging Ship — Swinging Ship gives Sage of the Falls its extra combat

19,391 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this.

  1. Slash, Reptile Rampager — When Sage of the Falls enters, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Sage of the Falls enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. The Neutrinos — When Sage of the Falls enters, The Neutrinos gets +1/+0
  4. Wingnut, Bat on the Belfry — When Sage of the Falls enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  5. Oketra's Monument — When a Warrior enters thanks to Oketra's Monument, Sage of the Falls draws you 1 card
  6. Geometric Nexus — When a Fractal enters thanks to Geometric Nexus, Sage of the Falls draws you 1 card
  7. Retrieve the Esper — When a Robot or Warrior enters thanks to Retrieve the Esper, Sage of the Falls draws you 1 card
  8. Hard Evidence — When a Crab enters thanks to Hard Evidence, Sage of the Falls draws you 1 card
  9. Charisma Bobblehead — When a Soldier enters thanks to Charisma Bobblehead, Sage of the Falls draws you 1 card
  10. Orochi Hatchery — When a Snake enters thanks to Orochi Hatchery, Sage of the Falls draws you 1 card
  11. Turtle Blimp — When a Mutant enters thanks to Turtle Blimp, Sage of the Falls draws you 1 card
  12. Enchanted Carriage — When a Mouse enters thanks to Enchanted Carriage, Sage of the Falls draws you 1 card
  13. S.H.I.E.L.D. Helicarrier — When a Soldier enters thanks to S.H.I.E.L.D. Helicarrier, Sage of the Falls draws you 1 card
  14. Throne of Empires — When a Soldier enters thanks to Throne of Empires, Sage of the Falls draws you 1 card
  15. Aetherstorm Roc — When Sage of the Falls enters, Aetherstorm Roc puts a counter on a permanent you control
  16. Raphael, Most Attitude — When Sage of the Falls enters, Raphael, Most Attitude exiles a card from your library

381 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sage of the Falls is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Sage of the Falls enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.