All-Seeing Arbiter

All-Seeing Arbiter

Creature — Avatar

Mana cost: {4}{U}{U}

How we read this card

Flying
Whenever this creature enters or attacks, draw two cards, then discard a card.

triggered — draws you 2 cards

triggered — draws you 2 cards

triggered —

triggered —

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

triggered — shrinks a creature

Causes: draw a card, discard a card.

Cares about: a card is discarded.

Works well with

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put All-Seeing Arbiter onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put All-Seeing Arbiter onto the battlefield from your library
  3. Polymorph — Polymorph can put All-Seeing Arbiter onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put All-Seeing Arbiter onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put All-Seeing Arbiter onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put All-Seeing Arbiter onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put All-Seeing Arbiter onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put All-Seeing Arbiter onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put All-Seeing Arbiter onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put All-Seeing Arbiter onto the battlefield from your library
  11. Mass Polymorph — Mass Polymorph can put All-Seeing Arbiter onto the battlefield from your library

12 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this.

  1. Ivora, Insatiable Heir — When All-Seeing Arbiter makes a player discard a card, Ivora, Insatiable Heir puts a +1/+1 counter on itself
  2. Cool but Rude — When All-Seeing Arbiter makes a player discard a card, Cool but Rude deals 2 damage
  3. Containment Construct — When All-Seeing Arbiter makes a player discard a card, Containment Construct brings a card back
  4. Moonstone, Harsh Mistress — When All-Seeing Arbiter makes a player discard a card, Moonstone, Harsh Mistress brings a card back
  5. Lazotep Chancellor — When All-Seeing Arbiter makes a player discard a card, Lazotep Chancellor puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — When All-Seeing Arbiter makes a player discard a card, Magmakin Artillerist deals that much damage
  7. Master of Winds — When Master of Winds makes a player discard a card, All-Seeing Arbiter shrinks a creature
  8. Windrider Wizard — When Windrider Wizard makes a player discard a card, All-Seeing Arbiter shrinks a creature
  9. Sage of the Falls — When Sage of the Falls makes a player discard a card, All-Seeing Arbiter shrinks a creature
  10. Dragon Wings — When Dragon Wings makes a player discard a card, All-Seeing Arbiter shrinks a creature
  11. Arni, Humble Scribe — When Arni, Humble Scribe makes a player discard a card, All-Seeing Arbiter shrinks a creature
  12. Teo, Spirited Glider — When Teo, Spirited Glider makes a player discard a card, All-Seeing Arbiter shrinks a creature
  13. The Destined Thief — When The Destined Thief makes a player discard a card, All-Seeing Arbiter shrinks a creature
  14. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator makes a player discard a card, All-Seeing Arbiter shrinks a creature
  15. Hazoret's Monument — When Hazoret's Monument makes a player discard a card, All-Seeing Arbiter shrinks a creature
  16. Pip-Boy 3000 — When Pip-Boy 3000 makes a player discard a card, All-Seeing Arbiter shrinks a creature
  17. Inti, Seneschal of the Sun — When All-Seeing Arbiter makes a player discard a card, Inti, Seneschal of the Sun exiles a card from your library
  18. Pitchstone Wall — When All-Seeing Arbiter makes a player discard a card, Pitchstone Wall sacrifices itself
  19. Currency Converter — When All-Seeing Arbiter makes a player discard a card, Currency Converter exiles it
  20. Hostile Investigator — When All-Seeing Arbiter makes a player discard a card, Hostile Investigator triggers

483 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (All-Seeing Arbiter is one).

When All-Seeing Arbiter makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (All-Seeing Arbiter is one).

  1. Samwise Gamgee — All-Seeing Arbiter puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — All-Seeing Arbiter puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — All-Seeing Arbiter puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — All-Seeing Arbiter puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — All-Seeing Arbiter puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — All-Seeing Arbiter puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — All-Seeing Arbiter puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — All-Seeing Arbiter fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — All-Seeing Arbiter puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — All-Seeing Arbiter puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (All-Seeing Arbiter is one).

When a card hits the graveyard thanks to All-Seeing Arbiter:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (All-Seeing Arbiter is one).

When All-Seeing Arbiter attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature
  4. Guide of Souls — triggers
  5. Campsite Cuisine — sacrifices a Food
  6. Gossip's Talent — triggers

123 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (All-Seeing Arbiter is one).

When All-Seeing Arbiter attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

198 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (All-Seeing Arbiter is one).

  1. Tide of War — When All-Seeing Arbiter blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (All-Seeing Arbiter is one).

When All-Seeing Arbiter enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

346 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (All-Seeing Arbiter is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When All-Seeing Arbiter enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.