edhseer Commander synergy, explained
Legendary Enchantment — Background
Mana cost: {1}{W}
Commander creatures you own have that ability
static — grants a keyword
When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.
triggered — puts 2 counters on it
triggered — puts 2 counters on it
triggered — gains you life
triggered — gains you life
What a deck led by this card wants
Causes: put a counter on anything, gain life.
Cares about: a creature enters the battlefield, an upkeep, a creature it grants abilities to.
life is gained — 2,076 cards in the game can cause this (Noble Heritage is one).
When Noble Heritage gains life:
84 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Noble Heritage is one).
When Noble Heritage is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Noble Heritage is one).
an enchantment it grants abilities to — 3,713 cards in the game can cause this.
3,711 other cards cause it too. These are the ones with the most connections.
an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment it applies animate to — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Noble Heritage is one).
When Noble Heritage enters:
121 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Noble Heritage is one).
8 other cards care about it too. These are the ones with the most connections.