Diviner of Victory // Unwind History
Creature — Dwarf Wizard // Sorcery
Mana cost: {U} // {1}{U}
How we read this card
This creature enters prepared.
triggered —
Whenever you scry or surveil, this creature gets +1/+1 until end of turn.
triggered — gives +1/+1
triggered — gives +1/+1
Return target creature an opponent controls with mana value 3 or less to its owner's hand. Surveil 1.
triggered — gives +1/+1
Causes: prepare a creature, a creature leaves the battlefield, surveil.
Cares about: you scry, you surveil.
Works well with
you surveil — 220 cards in the game can cause this.
- Mirko, Obsessive Theorist — When Diviner of Victory // Unwind History surveils, Mirko, Obsessive Theorist puts a +1/+1 counter on itself
- Prudent Fateseer // Peer Review — When Diviner of Victory // Unwind History surveils, Prudent Fateseer // Peer Review gives +1/+0
- River Song — When Diviner of Victory // Unwind History surveils, River Song puts a +1/+1 counter on itself
- Saheeli, Consul of Oversight — When Diviner of Victory // Unwind History surveils, Saheeli, Consul of Oversight makes a token
- Copy Catchers — When Diviner of Victory // Unwind History surveils, Copy Catchers makes a token
- Proft, Consulting Detective — When Diviner of Victory // Unwind History surveils, Proft, Consulting Detective puts a +1/+1 counter on itself
- Matoya, Archon Elder — When Diviner of Victory // Unwind History surveils, Matoya, Archon Elder draws you 1 card
- Denzilore Fatehold — When Diviner of Victory // Unwind History surveils, Denzilore Fatehold puts a counter on a creature
- Whispering Snitch — When Diviner of Victory // Unwind History surveils, Whispering Snitch deals 1 damage
- Gossip's Talent — When Gossip's Talent surveils, Diviner of Victory // Unwind History gets +1/+1
- Sword of Once and Future — When Sword of Once and Future surveils, Diviner of Victory // Unwind History gets +1/+1
- The Clone Saga — When The Clone Saga surveils, Diviner of Victory // Unwind History gets +1/+1
- Case of the Shifting Visage — When Case of the Shifting Visage surveils, Diviner of Victory // Unwind History gets +1/+1
- H.E.R.B.I.E., Lovable Robot — When H.E.R.B.I.E., Lovable Robot surveils, Diviner of Victory // Unwind History gets +1/+1
- Cruel Witness — When Cruel Witness surveils, Diviner of Victory // Unwind History gets +1/+1
- Lightshell Duo — When Lightshell Duo surveils, Diviner of Victory // Unwind History gets +1/+1
- Mindwhisker — When Mindwhisker surveils, Diviner of Victory // Unwind History gets +1/+1
- Cephalid Inkmage — When Cephalid Inkmage surveils, Diviner of Victory // Unwind History gets +1/+1
- Mission Briefing — When Mission Briefing surveils, Diviner of Victory // Unwind History gets +1/+1
- Blood Operative — When Diviner of Victory // Unwind History surveils, Blood Operative makes you lose life
75 other cards care about it too. These are the ones with the most connections.
a Dwarf deals combat damage — 221 cards in the game can cause this (Diviner of Victory is one).
- Thorin, Company's Leader — When Diviner of Victory // Unwind History deals combat damage, Thorin, Company's Leader makes 2 tokens
a nontoken Dwarf enters the battlefield — 222 cards in the game can cause this (Diviner of Victory is one).
- Fíli the Pathfinder — When Diviner of Victory // Unwind History enters, Fíli the Pathfinder makes a token
scry — 429 cards in the game can cause this.
- Elrond, Lord of Rivendell — When Elrond, Lord of Rivendell scries, Diviner of Victory // Unwind History gets +1/+1
- Goggles of Night — When Goggles of Night scries, Diviner of Victory // Unwind History gets +1/+1
- Aqueous Form — When Aqueous Form scries, Diviner of Victory // Unwind History gets +1/+1
- Psychic Impetus — When Psychic Impetus scries, Diviner of Victory // Unwind History gets +1/+1
- Hermes, Overseer of Elpis — When Hermes, Overseer of Elpis scries, Diviner of Victory // Unwind History gets +1/+1
- Serum Sovereign — When Serum Sovereign scries, Diviner of Victory // Unwind History gets +1/+1
- Stormwing Entity — When Stormwing Entity scries, Diviner of Victory // Unwind History gets +1/+1
- Riddleform — When Riddleform scries, Diviner of Victory // Unwind History gets +1/+1
- Djinn of the Fountain — When Djinn of the Fountain scries, Diviner of Victory // Unwind History gets +1/+1
- Prescient Chimera — When Prescient Chimera scries, Diviner of Victory // Unwind History gets +1/+1
419 other cards cause it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Diviner of Victory is one).
- Inalla, Archmage Ritualist — When Diviner of Victory // Unwind History enters, Inalla, Archmage Ritualist makes a token
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Diviner of Victory is one).
- Diviner's Wand — When Diviner of Victory // Unwind History enters, Diviner's Wand triggers
a nontoken creature leaves the battlefield — 3,988 cards in the game can cause this (Diviner of Victory is one).
- Dual Nature — When a creature leaves the battlefield thanks to Diviner of Victory // Unwind History, Dual Nature exiles a creature
3 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,543 cards in the game can cause this (Diviner of Victory is one).
Diviner of Victory // Unwind History:
- Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
- Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
- Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
- Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
- Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
- Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
- Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
- Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
- Victimize — puts cards into the graveyard that Victimize can bring back
- Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back
433 other cards care about it too. These are the ones with the most connections.
a creature is cast — 17,861 cards in the game can cause this (Diviner of Victory is one).
- Champions of the Perfect — When Diviner of Victory // Unwind History is cast, Champions of the Perfect draws you 1 card
90 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,291 cards in the game can cause this (Diviner of Victory is one).
- Riku of Two Reflections — When Diviner of Victory // Unwind History enters, Riku of Two Reflections makes a token
32 other cards care about it too. These are the ones with the most connections.