Traveling Plague

Traveling Plague

Enchantment — Aura

Mana cost: {3}{B}{B}

How we read this card

Enchant creature
At the beginning of each upkeep, put a plague counter on this Aura.

triggered — puts a counter on it

Enchanted creature gets -1/-1 for each plague counter on this Aura.

static — shrinks a creature

When enchanted creature leaves the battlefield, that creature's controller returns this Aura from its owner's graveyard to the battlefield.

triggered — brings a card back

Causes: put a counter on anything, put an Aura onto the battlefield, an Aura leaves a graveyard.

Cares about: an upkeep, a creature leaves the battlefield.

Works well with

an Aura enters the battlefield — 1,257 cards in the game can cause this (Traveling Plague is one).

When Traveling Plague enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Traveling Plague is one).

When Traveling Plague leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Traveling Plague is one).

When Traveling Plague is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Traveling Plague is one).

  1. Historian's Boon — When Traveling Plague enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Traveling Plague is one).

When Traveling Plague enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

59 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this.

  1. Sundering Archaic — When a creature leaves the battlefield thanks to Sundering Archaic, Traveling Plague returns itself from the graveyard
  2. Body Snatcher — When Body Snatcher leaves the battlefield, Traveling Plague returns itself from the graveyard
  3. Paramecia Coloniex — When Paramecia Coloniex leaves the battlefield, Traveling Plague returns itself from the graveyard
  4. Magus of the Bridge — When Magus of the Bridge leaves the battlefield, Traveling Plague returns itself from the graveyard
  5. Wight — When a Zombie leaves the battlefield thanks to Wight, Traveling Plague returns itself from the graveyard
  6. Abyssal Harvester — When a Nightmare leaves the battlefield thanks to Abyssal Harvester, Traveling Plague returns itself from the graveyard
  7. Isareth the Awakener — When Isareth the Awakener leaves the battlefield, Traveling Plague returns itself from the graveyard
  8. Coffin Queen — When Coffin Queen leaves the battlefield, Traveling Plague returns itself from the graveyard
  9. Balthor the Defiled — When Balthor the Defiled leaves the battlefield, Traveling Plague returns itself from the graveyard
  10. Archenemy's Charm — When a creature leaves the battlefield thanks to Archenemy's Charm, Traveling Plague returns itself from the graveyard

4,228 other cards cause it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Traveling Plague is one).

  1. All Will Be One — When a permanent gets a counter thanks to Traveling Plague, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Traveling Plague is one).

  1. Nature's Wrath — When Traveling Plague enters, Nature's Wrath makes a player sacrifice a Swamp or permanent

21 other cards care about it too. These are the ones with the most connections.