Kirol, History Buff // Pack a Punch

Kirol, History Buff // Pack a Punch

Legendary Creature — Vampire Cleric // Sorcery

Mana cost: {R}{W} // {1}{R}{W}

How we read this card

Whenever one or more cards leave your graveyard, Kirol becomes prepared.

triggered —

Mill a card. Put two +1/+1 counters on target creature. It gains trample until end of turn.

on-cast — mills a card

on-cast — puts 2 counters on it

on-cast — grants a keyword

What a deck led by this card wants

Causes: prepare anything, mill a card, put a counter on a creature.

Cares about: anything leaves a graveyard.

Works well with

a Vampire attacks — 484 cards in the game can cause this (Kirol is one).

When Kirol, History Buff // Pack a Punch attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (Kirol is one).

  1. Mavren Fein, Dusk Apostle — When Kirol, History Buff // Pack a Punch attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (Kirol is one).

  1. Bloodlord of Vaasgoth — When Kirol, History Buff // Pack a Punch is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (Kirol is one).

When Kirol, History Buff // Pack a Punch deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire enters the battlefield — 500 cards in the game can cause this (Kirol is one).

When Kirol, History Buff // Pack a Punch enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

a Cleric enters the battlefield — 722 cards in the game can cause this (Kirol is one).

  1. Cleric of Life's Bond — When Kirol, History Buff // Pack a Punch enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this.

  1. Skyfire Phoenix — When Skyfire Phoenix leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  2. Vivi's Persistence — When Vivi's Persistence leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  3. Loran, Disciple of History — When an artifact leaves a graveyard thanks to Loran, Disciple of History, Kirol, History Buff // Pack a Punch becomes prepared
  4. Sanctifier of Souls — When Sanctifier of Souls leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  5. Enduring Innocence — When Enduring Innocence leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  6. Enduring Courage — When Enduring Courage leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  7. Sword of the Meek — When Sword of the Meek leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  8. Dragon Breath — When Dragon Breath leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  9. Dragon Scales — When Dragon Scales leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared
  10. Banon, the Returners' Leader — When Banon, the Returners' Leader leaves a graveyard, Kirol, History Buff // Pack a Punch becomes prepared

2,493 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Kirol is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Kirol, History Buff // Pack a Punch, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Kirol, History Buff // Pack a Punch, it draws you 1 card
  3. Hollowmurk Siege — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Casey Jones, Back Alley Brute deals that much damage
  7. Generous Patron — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Generous Patron draws you 1 card
  8. Shalai and Hallar — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Shalai and Hallar deals that much damage
  9. Danny Pink — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Danny Pink draws you 1 card
  10. Enduring Scalelord — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, Enduring Scalelord puts a +1/+1 counter on itself

33 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Kirol is one).

When Kirol, History Buff // Pack a Punch is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Kirol is one).

  1. All Will Be One — When a creature gets a counter thanks to Kirol, History Buff // Pack a Punch, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Kirol, History Buff // Pack a Punch, it triggers

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Kirol is one).

Kirol, History Buff // Pack a Punch:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Kirol is one).

When a card hits the graveyard thanks to Kirol, History Buff // Pack a Punch:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Kirol is one).

  1. Invisible Woman — When Kirol, History Buff // Pack a Punch attacks, Invisible Woman triggers

133 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Kirol is one).

  1. Riku of Two Reflections — When Kirol, History Buff // Pack a Punch enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Kirol is one).

  1. Pollywog Prodigy — When Kirol, History Buff // Pack a Punch enters, Pollywog Prodigy puts a counter on itself

380 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Kirol is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Kirol, History Buff // Pack a Punch enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

66 other cards care about it too. These are the ones with the most connections.