Fathom Mage

Fathom Mage

Creature — Human Wizard

Mana cost: {2}{G}{U}

How we read this card

Evolve

triggered — puts a counter on it

Whenever a +1/+1 counter is put on this creature, you may draw a card.

triggered — draws you 1 card

Causes: draw a card.

Cares about: a creature enters the battlefield.

Works well with

a Human gets a counter — 326 cards in the game can cause this (Fathom Mage is one).

  1. Cloaked Cadet — When Fathom Mage gets a counter, Cloaked Cadet draws you 1 card

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Fathom Mage is one).

  1. Inalla, Archmage Ritualist — When Fathom Mage enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Fathom Mage is one).

  1. Diviner's Wand — When Fathom Mage enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Fathom Mage an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Fathom Mage an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this.

When Fathom Mage gets a:

  1. Hollowmurk Siege — counter, Hollowmurk Siege draws you 1 card
  2. Ant-Man, Colony Commander — counter, Ant-Man, Colony Commander makes a token
  3. Earth Kingdom General — counter, Earth Kingdom General gains you that much life
  4. Casey Jones, Back Alley Brute — counter, Casey Jones, Back Alley Brute deals that much damage
  5. Shalai and Hallar — counter, Shalai and Hallar deals that much damage
  6. Danny Pink — counter, Danny Pink draws you 1 card
  7. Enduring Scalelord — counter, Enduring Scalelord puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — counter, Mikey & Leo, Chaos & Order draws you 1 card
  9. Knight of Wundagore — counter, Knight of Wundagore puts a +1/+1 counter on itself
  10. Moss-Pit Skeleton — counter, Moss-Pit Skeleton returns itself from the graveyard
  11. Primeval Bounty — counter thanks to Primeval Bounty, it draws you 1 card
  12. Defiler of Vigor — counter thanks to Defiler of Vigor, it draws you 1 card
  13. Lonis, Genetics Expert — counter thanks to Lonis, Genetics Expert, it draws you 1 card
  14. Ezuri, Claw of Progress — counter thanks to Ezuri, Claw of Progress, it draws you 1 card
  15. Ivy Lane Denizen — counter thanks to Ivy Lane Denizen, it draws you 1 card
  16. Simic Fluxmage — counter thanks to Simic Fluxmage, it draws you 1 card
  17. Railway Brawler — counter thanks to Railway Brawler, it draws you 1 card
  18. Renegade Krasis — counter thanks to Renegade Krasis, it draws you 1 card
  19. Yorvo, Lord of Garenbrig — counter thanks to Yorvo, Lord of Garenbrig, it draws you 1 card
  20. Jugan Defends the Temple // Remnant of the Rising Star — counter thanks to Jugan Defends the Temple // Remnant of the Rising Star, it draws you 1 card

249 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Fathom Mage is one).

When Fathom Mage makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Fathom Mage is one).

  1. All Will Be One — When Fathom Mage gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Fathom Mage is one).

When Fathom Mage enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Fathom Mage is one).

When Fathom Mage attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Fathom Mage is one).

When Fathom Mage attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

186 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Fathom Mage is one).

  1. Tide of War — When Fathom Mage blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 19,392 cards in the game can cause this.

  1. Fecund Greenshell — Fecund Greenshell gives Fathom Mage bigger stats
  2. Leyline of Vitality — Leyline of Vitality gives Fathom Mage bigger stats
  3. Sylvan Anthem — Sylvan Anthem gives Fathom Mage bigger stats
  4. Vanquisher's Banner — Vanquisher's Banner gives Fathom Mage bigger stats
  5. Beastmaster Ascension — Beastmaster Ascension gives Fathom Mage bigger stats
  6. Comforting Counsel — Comforting Counsel gives Fathom Mage bigger stats
  7. Vibrating Sphere — Vibrating Sphere gives Fathom Mage bigger stats
  8. Grand Architect — Grand Architect gives Fathom Mage bigger stats
  9. Towering Gibbon — Towering Gibbon gives Fathom Mage bigger stats
  10. Chronicle of Victory — Chronicle of Victory gives Fathom Mage bigger stats

19,382 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 19,392 cards in the game can cause this.

  1. Garruk's Uprising — Garruk's Uprising gives Fathom Mage trample
  2. Tam, Mindful First-Year — Tam, Mindful First-Year gives Fathom Mage hexproof
  3. Kira, Great Glass-Spinner — Kira, Great Glass-Spinner gives Fathom Mage an extra ability
  4. Spike-Tailed Ceratops — Spike-Tailed Ceratops gives Fathom Mage an extra ability
  5. Bellowing Tanglewurm — Bellowing Tanglewurm gives Fathom Mage intimidate
  6. Brawn — Brawn gives Fathom Mage trample
  7. Wonder — Wonder gives Fathom Mage flying
  8. Echo Circlet — Echo Circlet gives Fathom Mage an extra ability
  9. Vanguard's Shield — Vanguard's Shield gives Fathom Mage an extra ability
  10. Akroma's Memorial — Akroma's Memorial gives Fathom Mage first strike, flying, haste, protection, trample and vigilance

19,382 other cards cause it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this.

  1. Kefnet's Monument — Kefnet's Monument reduces what Fathom Mage costs
  2. Rhonas's Monument — Rhonas's Monument reduces what Fathom Mage costs
  3. Centaur Omenreader — Centaur Omenreader reduces what Fathom Mage costs
  4. Herald's Horn — Herald's Horn reduces what Fathom Mage costs
  5. Planar Gate — Planar Gate reduces what Fathom Mage costs
  6. Urza's Incubator — Urza's Incubator reduces what Fathom Mage costs

19,386 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 19,392 cards in the game can cause this.

  1. Ixidron — Ixidron gives Fathom Mage life as a creature

19,391 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 19,392 cards in the game can cause this.

  1. Mistform Ultimus — Mistform Ultimus gives Fathom Mage an extra creature type
  2. Amorphous Axe — Amorphous Axe gives Fathom Mage an extra creature type
  3. Runed Stalactite — Runed Stalactite gives Fathom Mage an extra creature type
  4. Xenograft — Xenograft gives Fathom Mage an extra creature type

19,388 other cards cause it too. These are the ones with the most connections.

a creature it applies untap to — 19,392 cards in the game can cause this.

  1. Quest for Renewal — Quest for Renewal gives Fathom Mage an extra untap

19,391 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 19,392 cards in the game can cause this.

  1. Thousand-Year Elixir — Thousand-Year Elixir gives Fathom Mage haste
  2. Vivien, Champion of the Wilds — Vivien, Champion of the Wilds gives Fathom Mage haste

19,390 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 19,392 cards in the game can cause this.

  1. Swinging Ship — Swinging Ship gives Fathom Mage its extra combat

19,391 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this.

  1. Slash, Reptile Rampager — When Fathom Mage enters, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Fathom Mage enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. Bess, Soul Nourisher — When Fathom Mage enters, Bess, Soul Nourisher puts a +1/+1 counter on itself
  4. The Neutrinos — When Fathom Mage enters, The Neutrinos gets +1/+0
  5. Wingnut, Bat on the Belfry — When Fathom Mage enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  6. Pollywog Prodigy — When Pollywog Prodigy enters, Fathom Mage puts a counter on itself
  7. Swarmborn Giant — When Swarmborn Giant enters, Fathom Mage puts a counter on itself
  8. Scurry Oak — When Scurry Oak enters, Fathom Mage puts a counter on itself
  9. Soultether Golem — When Soultether Golem enters, Fathom Mage puts a counter on itself
  10. Kronch Wrangler — When Kronch Wrangler enters, Fathom Mage puts a counter on itself
  11. Gyre Sage — When Gyre Sage enters, Fathom Mage puts a counter on itself
  12. Watchful Radstag — When Watchful Radstag enters, Fathom Mage puts a counter on itself
  13. Wildborn Preserver — When Wildborn Preserver enters, Fathom Mage puts a counter on itself
  14. Darwin, Adaptive Mutant — When Darwin, Adaptive Mutant enters, Fathom Mage puts a counter on itself
  15. Adaptive Snapjaw — When Adaptive Snapjaw enters, Fathom Mage puts a counter on itself
  16. Aetherstorm Roc — When Fathom Mage enters, Aetherstorm Roc puts a counter on a permanent you control
  17. Raphael, Most Attitude — When Fathom Mage enters, Raphael, Most Attitude exiles a card from your library

768 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Fathom Mage is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Fathom Mage enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

44 other cards care about it too. These are the ones with the most connections.