Sword of the Meek

Sword of the Meek

Artifact — Equipment

Mana cost: {2}

How we read this card

Equipped creature gets +1/+2.

static — gives +1/+2

Equip {2}
Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.

triggered — brings a card back

triggered —

Causes: put anything onto the battlefield, anything leaves a graveyard, a creature becomes attached.

Cares about: a creature enters the battlefield.

Works well with

an artifact leaves a graveyard — 233 cards in the game can cause this (Sword of the Meek is one).

  1. Imotekh the Stormlord — When Sword of the Meek leaves a graveyard, Imotekh the Stormlord makes 2 tokens

1 other card cares about it too. These are the ones with the most connections.

a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Sword of the Meek is one).

  1. Firion, Wild Rose Warrior — When Sword of the Meek enters, Firion, Wild Rose Warrior makes a token

an Equipment enters the battlefield — 658 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek enters:

  1. Puresteel Paladin — draws you 1 card
  2. Sokka and Suki — makes a token
  3. Barret, Avalanche Leader — makes a token
  4. The Mighty Thor, Jane Foster — draws you 1 card
  5. Giott, King of the Dwarves — draws and discards
  6. Hammer of Nazahn — triggers
  7. Sigarda's Aid — triggers

5 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact it grants abilities to — 4,531 cards in the game can cause this.

  1. Darksteel Forge — Darksteel Forge gives Sword of the Meek indestructible

4,530 other cards cause it too. These are the ones with the most connections.

an artifact it applies untap to — 4,531 cards in the game can cause this.

  1. Unwinding Clock — Unwinding Clock gives Sword of the Meek an extra untap

4,530 other cards cause it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

55 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

39 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Sword of the Meek is one).

When Sword of the Meek is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.