Paramecia Coloniex

Paramecia Coloniex

Creature — Zombie Worm

Mana cost: {1}{B}

How we read this card

When this creature enters, mill three cards.

triggered — mills a card

When this creature dies, you may exile it.

triggered —

When you do, put target creature card from your graveyard on top of your library.

triggered — brings a card back

Causes: mill a card, exile a creature, a creature leaves the battlefield, a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a Zombie deals combat damage — 657 cards in the game can cause this (Paramecia Coloniex is one).

  1. Undead Alchemist — When Paramecia Coloniex deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Paramecia Coloniex is one).

  1. Varina, Lich Queen — When Paramecia Coloniex attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Paramecia Coloniex is one).

  1. Necroduality — When Paramecia Coloniex enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Paramecia Coloniex bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a Zombie creature it grants abilities to — 797 cards in the game can cause this.

  1. Ghoulflesh — Ghoulflesh gives Paramecia Coloniex an extra ability

796 other cards cause it too. These are the ones with the most connections.

a nontoken creature is exiled — 995 cards in the game can cause this (Paramecia Coloniex is one).

  1. The War Games — When Paramecia Coloniex is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex is exiled:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Paramecia Coloniex is one).

  1. The War Doctor — When Paramecia Coloniex is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Paramecia Coloniex can bring back
  2. Foot Chopper — Foot Chopper puts cards into the graveyard that Paramecia Coloniex can bring back
  3. Blasting Station — Blasting Station puts cards into the graveyard that Paramecia Coloniex can bring back
  4. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Paramecia Coloniex can bring back
  5. Grave Peril — Grave Peril puts cards into the graveyard that Paramecia Coloniex can bring back
  6. Spreading Plague — Spreading Plague puts cards into the graveyard that Paramecia Coloniex can bring back
  7. Saw — Saw puts cards into the graveyard that Paramecia Coloniex can bring back
  8. Hot Soup — Hot Soup puts cards into the graveyard that Paramecia Coloniex can bring back
  9. Cracked Skull — Cracked Skull puts cards into the graveyard that Paramecia Coloniex can bring back
  10. Sporogenic Infection — Sporogenic Infection puts cards into the graveyard that Paramecia Coloniex can bring back

2,759 other cards cause it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

21 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Paramecia Coloniex is one).

Paramecia Coloniex puts cards into the graveyard that:

  1. Athreos, Shroud-Veiled — can bring back
  2. Samwise Gamgee — can bring back
  3. Bloodbond March — can bring back
  4. Thor, God of Thunder — can bring back
  5. Gale, Waterdeep Prodigy — can bring back
  6. Harness the Storm — can bring back

438 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Paramecia Coloniex is one).

  1. Shaun, Father of Synths — When Paramecia Coloniex attacks, Shaun, Father of Synths makes a token

128 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Paramecia Coloniex is one).

When Paramecia Coloniex is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

put a creature onto the battlefield — 19,800 cards in the game can cause this.

When Paramecia Coloniex enters thanks to:

  1. Geth, Thane of Contracts — it mills a card
  2. Inscription of Ruin — it mills a card
  3. Finale of Eternity — it mills a card

19,797 other cards cause it too. These are the ones with the most connections.