edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {2}{W}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as this Saga remains on the battlefield.
triggered — makes 3 tokens
triggered —
Put a +1/+1 counter on each Warrior creature.
triggered — puts a counter on it
You may exile a nontoken creature you control.
triggered —
When you do, exile all Warriors.
triggered —
Causes: create a Warrior creature token, put a Warrior creature token onto the battlefield, goad a token, put a counter on a Warrior creature, exile a nontoken creature, a nontoken creature leaves the battlefield, exile a Warrior, a Warrior leaves the battlefield.
Cares about: a nontoken creature is exiled.
anything leaves the battlefield — 1 card in the game can cause this (The War Games is one).
a Saga in a graveyard — 186 cards in the game can cause this (The War Games is one).
When The War Games is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (The War Games is one).
an enchantment in a graveyard — 983 cards in the game can cause this (The War Games is one).
When The War Games is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The War Games is one).
When The War Games is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
exile a nontoken creature — 995 cards in the game can cause this.
985 other cards cause it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (The War Games is one).
When a creature is exiled thanks to The War Games:
1 other card cares about it too. These are the ones with the most connections.
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (The War Games is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (The War Games is one).
When a Warrior enters thanks to The War Games:
anything is exiled — 2,497 cards in the game can cause this (The War Games is one).
a creature gets a counter — 2,691 cards in the game can cause this (The War Games is one).
When a Warrior gets a counter thanks to The War Games:
33 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (The War Games is one).
When a Warrior enters thanks to The War Games:
a creature token is created — 2,799 cards in the game can cause this (The War Games is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (The War Games is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (The War Games is one).
When The War Games is cast:
256 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (The War Games is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (The War Games is one).
29 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (The War Games is one).
443 other cards care about it too. These are the ones with the most connections.