edhseer Commander synergy, explained
Creature — Human Cleric // Creature — Spirit Cleric
Mana cost: {W}
Whenever another creature you control enters, you gain 1 life.
triggered — gains you 1 life
Disturb {1}{W}
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
triggered — gains you 1 life
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
static —
Causes: gain life, exile a card, anything leaves the battlefield.
Cares about: a creature enters the battlefield, a creature leaves the battlefield.
a Cleric enters the battlefield — 722 cards in the game can cause this (Lunarch Veteran is one).
1 other card cares about it too. These are the ones with the most connections.
a Spirit it grants abilities to — 759 cards in the game can cause this.
758 other cards cause it too. These are the ones with the most connections.
a Spirit creature it boosts — 889 cards in the game can cause this.
887 other cards cause it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Lunarch Veteran is one).
1 other card cares about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom leaves the battlefield:
a creature leaves the battlefield — 4,238 cards in the game can cause this.
174 other cards care about it too. These are the ones with the most connections.
a Human it boosts — 4,598 cards in the game can cause this.
4,597 other cards cause it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom attacks:
188 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Lunarch Veteran is one).
27 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Lunarch Veteran is one).
When Lunarch Veteran // Luminous Phantom is cast:
89 other cards care about it too. These are the ones with the most connections.
a creature it boosts — 19,392 cards in the game can cause this.
19,382 other cards cause it too. These are the ones with the most connections.
a creature it grants abilities to — 19,392 cards in the game can cause this.
19,382 other cards cause it too. These are the ones with the most connections.
a creature it applies speed increase to — 19,392 cards in the game can cause this.
19,390 other cards cause it too. These are the ones with the most connections.
a creature it applies extra combat to — 19,392 cards in the game can cause this.
19,391 other cards cause it too. These are the ones with the most connections.
a creature it grants types to — 19,392 cards in the game can cause this.
19,390 other cards cause it too. These are the ones with the most connections.
a creature it applies animate to — 19,392 cards in the game can cause this.
19,391 other cards cause it too. These are the ones with the most connections.
a creature it applies untap to — 19,392 cards in the game can cause this.
19,391 other cards cause it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this.
661 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Lunarch Veteran is one).
50 other cards care about it too. These are the ones with the most connections.