edhseer Commander synergy, explained
Creature — Spirit Soldier
Mana cost: {3}{W}
Melee
Other Spirits you control have melee.
static — grants a keyword
Prevent all noncombat damage that would be dealt to Spirits you control.
static —
Causes: prevented spirit .
Cares about: a Spirit it grants abilities to.
damage is prevented — 568 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements has damage prevented:
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Drogskol Reinforcements is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Drogskol Reinforcements is one).
a Spirit it grants abilities to — 759 cards in the game can cause this (Drogskol Reinforcements is one).
Drogskol Reinforcements gives:
759 other cards care about it too. These are the ones with the most connections.
a Spirit enters the battlefield — 863 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements enters:
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Drogskol Reinforcements is one).
anything attacks — 17,934 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements attacks:
126 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements attacks:
199 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements blocks:
23 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Drogskol Reinforcements is one).
213 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Drogskol Reinforcements is one).
When Drogskol Reinforcements enters:
400 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Drogskol Reinforcements is one).
55 other cards care about it too. These are the ones with the most connections.