Inscription of Ruin

Inscription of Ruin

Sorcery

Mana cost: {2}{B}

How we read this card

Kicker {2}{B}{B}
Choose one. If this spell was kicked, choose any number instead.

on-cast —

Target opponent discards two cards.

on-cast —

Return target creature card with mana value 2 or less from your graveyard to the battlefield.

on-cast — brings a card back

Destroy target creature with mana value 3 or less.

on-cast —

Causes: you face a dilemma, discard a card, put a creature onto the battlefield, a creature leaves a graveyard, a creature dies.

Cares about: a creature in a graveyard.

Works well with

you face a dilemma — 739 cards in the game can cause this (Inscription of Ruin is one).

When Inscription of Ruin poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

a creature leaves a graveyard — 1,302 cards in the game can cause this (Inscription of Ruin is one).

When a creature leaves a graveyard thanks to Inscription of Ruin:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Inscription of Ruin is one).

When a permanent makes a player discard a card thanks to Inscription of Ruin:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

52 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Inscription of Ruin is one).

When a creature leaves a graveyard thanks to Inscription of Ruin:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this.

  1. Chainer, Dementia Master — Inscription of Ruin puts cards into the graveyard that Chainer, Dementia Master can bring back
  2. The Deck of Many Things — Inscription of Ruin puts cards into the graveyard that The Deck of Many Things can bring back
  3. Afterlife from the Loam — Inscription of Ruin puts cards into the graveyard that Afterlife from the Loam can bring back
  4. Crypt Champion — Inscription of Ruin puts cards into the graveyard that Crypt Champion can bring back
  5. Victor, Valgavoth's Seneschal — Inscription of Ruin puts cards into the graveyard that Victor, Valgavoth's Seneschal can bring back
  6. Push // Pull — Inscription of Ruin puts cards into the graveyard that Push // Pull can bring back
  7. Vivien on the Hunt — Inscription of Ruin puts cards into the graveyard that Vivien on the Hunt can bring back
  8. Virtus's Maneuver — Inscription of Ruin puts cards into the graveyard that Virtus's Maneuver can bring back
  9. Bramble Familiar // Fetch Quest — Inscription of Ruin puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
  10. Quest for the Necropolis — Inscription of Ruin puts cards into the graveyard that Quest for the Necropolis can bring back
  11. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Inscription of Ruin can bring back
  12. Blasting Station — Blasting Station puts cards into the graveyard that Inscription of Ruin can bring back
  13. Spreading Plague — Spreading Plague puts cards into the graveyard that Inscription of Ruin can bring back
  14. Hot Soup — Hot Soup puts cards into the graveyard that Inscription of Ruin can bring back
  15. Sporogenic Infection — Sporogenic Infection puts cards into the graveyard that Inscription of Ruin can bring back
  16. Mire Blight — Mire Blight puts cards into the graveyard that Inscription of Ruin can bring back
  17. Death Pits of Rath — Death Pits of Rath puts cards into the graveyard that Inscription of Ruin can bring back
  18. Skittering Horror — When Skittering Horror is in the graveyard, Inscription of Ruin can bring it back
  19. Skittering Skirge — When Skittering Skirge is in the graveyard, Inscription of Ruin can bring it back
  20. Skittering Monstrosity — When Skittering Monstrosity is in the graveyard, Inscription of Ruin can bring it back

1,110 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Inscription of Ruin is one).

When a creature dies thanks to Inscription of Ruin:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Ogre Slumlord — makes a token
  7. Magus of the Bridge — exiles itself
  8. Koh, the Face Stealer — exiles it

62 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Inscription of Ruin is one).

When a creature dies thanks to Inscription of Ruin:

  1. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  2. Avatar Destiny — mills a card
  3. Blood Spatter Analysis — mills a card

460 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Inscription of Ruin is one).

  1. Krile Baldesion — When Inscription of Ruin is cast, Krile Baldesion brings a card back

433 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Inscription of Ruin is one).

  1. Chainer, Nightmare Adept — When a creature enters thanks to Inscription of Ruin, Chainer, Nightmare Adept grants haste

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Inscription of Ruin is one).

  1. Liliana the Repentant — When a creature enters thanks to Inscription of Ruin, Liliana the Repentant mills a card
  2. Paramecia Coloniex — When Paramecia Coloniex enters thanks to Inscription of Ruin, it mills a card
  3. Undead Butler — When Undead Butler enters thanks to Inscription of Ruin, it mills a card

450 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Inscription of Ruin is one).

  1. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Inscription of Ruin, it makes a token

93 other cards care about it too. These are the ones with the most connections.