High-Society Hunter

High-Society Hunter

Creature — Vampire Noble

Mana cost: {3}{B}{B}

How we read this card

Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.

triggered —

triggered — puts a counter on it

Whenever another nontoken creature dies, draw a card.

triggered — draws you 1 card

Causes: sacrifice a creature, a creature dies, put a counter on anything, draw a card.

Cares about: a nontoken creature dies, a creature to sacrifice.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (High-Society Hunter is one).

  1. Toothy, Imaginary Friend — When Toothy, Imaginary Friend leaves the battlefield thanks to High-Society Hunter, it draws you cards
  2. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to High-Society Hunter, it exiles a Synth you control
  3. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to High-Society Hunter, it exiles a Nightmare

a Vampire attacks — 484 cards in the game can cause this (High-Society Hunter is one).

When High-Society Hunter attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (High-Society Hunter is one).

  1. Mavren Fein, Dusk Apostle — When High-Society Hunter attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (High-Society Hunter is one).

  1. Bloodlord of Vaasgoth — When High-Society Hunter is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (High-Society Hunter is one).

When High-Society Hunter deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire enters the battlefield — 500 cards in the game can cause this (High-Society Hunter is one).

When High-Society Hunter enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (High-Society Hunter is one).

When a creature is sacrificed thanks to High-Society Hunter:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (High-Society Hunter is one).

When a creature is sacrificed thanks to High-Society Hunter:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (High-Society Hunter is one).

When High-Society Hunter gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (High-Society Hunter is one).

High-Society Hunter puts cards into the graveyard that:

  1. Havengul Lich — can bring back
  2. Liliana the Repentant — can bring back
  3. Paleoloth — can bring back
  4. Chainer, Nightmare Adept — can bring back
  5. Banon, the Returners' Leader — can bring back
  6. Surgical Suite // Hospital Room — can bring back
  7. Sword of Light and Shadow — can bring back
  8. Necromantic Thirst — can bring back
  9. Krile Baldesion — can bring back
  10. Extus, Oriq Overlord // Awaken the Blood Avatar — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this.

  1. Zahur, Glory's Past — When a creature dies thanks to High-Society Hunter, Zahur, Glory's Past makes a token
  2. Liesa, Forgotten Archangel — When a creature dies thanks to High-Society Hunter, Liesa, Forgotten Archangel brings a card back
  3. Avacyn, Angel of Horror — When a creature dies thanks to High-Society Hunter, Avacyn, Angel of Horror brings a card back
  4. Yedora, Grave Gardener — When a creature dies thanks to High-Society Hunter, Yedora, Grave Gardener brings a card back
  5. Nim Deathmantle — When a creature dies thanks to High-Society Hunter, Nim Deathmantle brings a card back
  6. Valkyrie's Call — When a creature dies thanks to High-Society Hunter, Valkyrie's Call brings a card back
  7. Decaying Soil — When a creature dies thanks to High-Society Hunter, Decaying Soil brings a card back
  8. Shriveling Rot — When a creature dies thanks to Shriveling Rot, High-Society Hunter draws you 1 card
  9. Ayara, First of Locthwain — When you sacrifice another black creature to Ayara, First of Locthwain, High-Society Hunter draws you 1 card
  10. Foot Chopper — When a creature dies thanks to Foot Chopper, High-Society Hunter draws you 1 card
  11. Blasting Station — When you sacrifice a creature to Blasting Station, High-Society Hunter draws you 1 card
  12. Lethal Vapors — When a creature dies thanks to Lethal Vapors, High-Society Hunter draws you 1 card
  13. Grave Peril — When a creature dies thanks to Grave Peril, High-Society Hunter draws you 1 card
  14. Spreading Plague — When a creature dies thanks to Spreading Plague, High-Society Hunter draws you 1 card
  15. Termination Facilitator — When a creature dies thanks to Termination Facilitator, High-Society Hunter draws you 1 card
  16. Saw — When a creature dies thanks to Saw, High-Society Hunter draws you 1 card
  17. Hot Soup — When a creature dies thanks to Hot Soup, High-Society Hunter draws you 1 card
  18. Liliana, Heretical Healer // Liliana, Defiant Necromancer — When a creature dies thanks to High-Society Hunter, Liliana, Heretical Healer // Liliana, Defiant Necromancer flickers itself

1,021 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (High-Society Hunter is one).

  1. Conclave Mentor — When Conclave Mentor dies thanks to High-Society Hunter, it gains you its power life

462 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (High-Society Hunter is one).

  1. Ninja Teen — When a creature leaves the battlefield thanks to High-Society Hunter, Ninja Teen makes each opponent lose 1 life

34 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (High-Society Hunter is one).

  1. Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to High-Society Hunter, it exiles itself

20 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (High-Society Hunter is one).

  1. Havi, the All-Father — High-Society Hunter fills your graveyard toward the 4 or more cards Havi, the All-Father needs

443 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (High-Society Hunter is one).

  1. Chorale of the Void — When High-Society Hunter attacks, Chorale of the Void brings a card back

219 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (High-Society Hunter is one).

When High-Society Hunter enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself

456 other cards care about it too. These are the ones with the most connections.