Wight

Wight

Creature — Zombie Soldier

Mana cost: {1}{B}

How we read this card

This creature enters tapped.
Whenever a creature dealt damage by this creature this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

triggered — makes a token

triggered —

Causes: create a Zombie creature token, put a Zombie creature token onto the battlefield, exile a Zombie creature token, a Zombie creature token leaves the battlefield.

Cares about: a creature dies.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Wight is one).

  1. Nadier, Agent of the Duskenel — When a Zombie leaves the battlefield thanks to Wight, Nadier, Agent of the Duskenel puts a +1/+1 counter on itself

2 other cards care about it too. These are the ones with the most connections.

a creature token leaves the battlefield — 117 cards in the game can cause this (Wight is one).

When a Zombie leaves the battlefield thanks to Wight:

  1. Twilight Drover — puts a +1/+1 counter on itself
  2. Zurgo Stormrender — makes each opponent lose 1 life

a token leaves the battlefield — 182 cards in the game can cause this (Wight is one).

When a Zombie leaves the battlefield thanks to Wight:

  1. Boomer Scrapper — puts a +1/+1 counter on itself
  2. Nadier's Nightblade — makes each opponent lose 1 life

4 other cards care about it too. These are the ones with the most connections.

a Zombie deals combat damage — 657 cards in the game can cause this (Wight is one).

  1. Undead Alchemist — When Wight deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Wight is one).

  1. Varina, Lich Queen — When Wight attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Wight is one).

  1. Necroduality — When Wight enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Wight bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Wight is one).

When a Zombie enters thanks to Wight:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a Zombie creature it grants abilities to — 797 cards in the game can cause this.

  1. Ghoulflesh — Ghoulflesh gives Wight an extra ability

796 other cards cause it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Wight is one).

When a Zombie is exiled thanks to Wight:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Wight is one).

  1. Veteran's Armaments — When Wight enters, Veteran's Armaments triggers

anything is exiled — 2,497 cards in the game can cause this (Wight is one).

  1. The War Doctor — When a Zombie is exiled thanks to Wight, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Wight is one).

When a Zombie enters thanks to Wight:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Wight is one).

  1. Staff of the Storyteller — When Wight makes a Zombie token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Wight is one).

When a Zombie enters thanks to Wight:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Wight is one).

When Wight makes a Zombie token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Wight is one).

When a Zombie leaves the battlefield thanks to Wight:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

21 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Wight is one).

  1. Shaun, Father of Synths — When Wight attacks, Shaun, Father of Synths makes a token
  2. Far Fortune, End Boss — When Wight attacks, Far Fortune, End Boss deals 1 damage
  3. Temmet, Naktamun's Will — When Wight attacks, Temmet, Naktamun's Will draws you 1 card
  4. Invisible Woman — When Wight attacks, Invisible Woman triggers
  5. Caesar, Legion's Emperor — When Wight attacks, Caesar, Legion's Emperor sacrifices a creature

130 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Wight is one).

  1. Adaptive Omnitool — When Wight attacks, Adaptive Omnitool searches a library

205 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Wight is one).

  1. God-Eternal Oketra — When Wight is cast, God-Eternal Oketra makes a token
  2. Champions of the Perfect — When Wight is cast, Champions of the Perfect draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Wight is one).

  1. Slash, Reptile Rampager — When a Zombie enters thanks to Wight, Slash, Reptile Rampager deals 2 damage

342 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Wight is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Zombie enters thanks to Wight, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

54 other cards care about it too. These are the ones with the most connections.