edhseer Commander synergy, explained
Instant
Mana cost: {B}{B}{B}
Exile target creature or planeswalker.
on-cast —
Return one or two target creature and/or planeswalker cards from your graveyard to your hand.
on-cast — brings a card back
Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.
on-cast — puts 2 counters on it
on-cast — grants a keyword
Causes: you face a dilemma, exile a creature, exile a planeswalker, a creature leaves the battlefield, a planeswalker leaves the battlefield, a creature leaves a graveyard, a planeswalker leaves a graveyard, put a counter on a creature.
Cares about: a creature in a graveyard, a planeswalker in a graveyard.
put a planeswalker into a graveyard — 232 cards in the game can cause this.
222 other cards cause it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Archenemy's Charm is one).
When Archenemy's Charm poses a dilemma:
a creature is exiled — 1,003 cards in the game can cause this (Archenemy's Charm is one).
When a creature is exiled thanks to Archenemy's Charm:
5 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Archenemy's Charm is one).
When a creature leaves a graveyard thanks to Archenemy's Charm:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Archenemy's Charm is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Archenemy's Charm is one).
When a creature or planeswalker leaves a graveyard thanks to Archenemy's Charm:
13 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Archenemy's Charm is one).
When a creature gets a counter thanks to Archenemy's Charm:
31 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Archenemy's Charm is one).
2,768 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Archenemy's Charm is one).
When Archenemy's Charm is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Archenemy's Charm is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Archenemy's Charm is one).
When a creature leaves the battlefield thanks to Archenemy's Charm:
25 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Archenemy's Charm is one).
7 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Archenemy's Charm is one).
When Archenemy's Charm is cast:
5 other cards care about it too. These are the ones with the most connections.