edhseer Commander synergy, explained
Legendary Creature — Human Villain
Mana cost: {1}{R}{R}
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add {R}.
triggered — adds 1 mana
When Electro leaves the battlefield, you may pay {X}.
triggered —
When you do, he deals X damage to target player.
triggered — deals X damage
What a deck led by this card wants
Causes: anything deals noncombat damage.
Cares about: an instant is cast, a sorcery is cast.
anything leaves the battlefield — 1 card in the game can cause this.
When Electro, Assaulting Battery leaves the battlefield thanks to:
a Villain deals combat damage — 255 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery enters:
anything deals noncombat damage — 3,068 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery deals noncombat damage:
37 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
cast a sorcery — 3,720 cards in the game can cause this.
3,710 other cards cause it too. These are the ones with the most connections.
cast an instant — 3,931 cards in the game can cause this.
3,921 other cards cause it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery enters:
2 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery attacks:
187 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Electro is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Electro is one).
When Electro, Assaulting Battery enters:
304 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Electro is one).
43 other cards care about it too. These are the ones with the most connections.