Yellowjacket, Heartless Marauder

Yellowjacket, Heartless Marauder

Legendary Creature — Human Rogue Villain

Mana cost: {1}{B}

How we read this card

Flying
Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn.

triggered — gives +1/+0

triggered — grants a keyword

What a deck led by this card wants

Causes: nothing.

Cares about: a Villain enters the battlefield.

Works well with

a Villain deals combat damage — 255 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this.

  1. Flying Octobot — When Yellowjacket, Heartless Marauder enters, Flying Octobot puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — When Yellowjacket, Heartless Marauder enters, Doom Reigns Supreme makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — When Yellowjacket, Heartless Marauder enters, Crossbones, Malicious Mercenary puts a +1/+1 counter on itself
  4. Endless Ranks of HYDRA — When a Villain enters thanks to Endless Ranks of HYDRA, Yellowjacket, Heartless Marauder gets +1/+0
  5. White Widow, Yelena Belova — When White Widow, Yelena Belova enters, Yellowjacket, Heartless Marauder gets +1/+0
  6. Moonstone, Harsh Mistress — When Moonstone, Harsh Mistress enters, Yellowjacket, Heartless Marauder gets +1/+0
  7. Thunderbolts Conspiracy — When a Villain enters thanks to Thunderbolts Conspiracy, Yellowjacket, Heartless Marauder gets +1/+0
  8. Castle Doom — When a Villain enters thanks to Castle Doom, Yellowjacket, Heartless Marauder gets +1/+0
  9. Ultron, Artificial Malevolence — When Ultron, Artificial Malevolence enters, Yellowjacket, Heartless Marauder gets +1/+0
  10. Doombot Harbinger — When Doombot Harbinger enters, Yellowjacket, Heartless Marauder gets +1/+0
  11. Robot Domination — When a Villain enters thanks to Robot Domination, Yellowjacket, Heartless Marauder gets +1/+0
  12. Arnim Zola, Bio-Fanatic — When a Villain enters thanks to Arnim Zola, Bio-Fanatic, Yellowjacket, Heartless Marauder gets +1/+0
  13. HYDRA Troopers — When a Villain enters thanks to HYDRA Troopers, Yellowjacket, Heartless Marauder gets +1/+0
  14. Swordsman, Sharp Scoundrel — When Yellowjacket, Heartless Marauder enters, Swordsman, Sharp Scoundrel triggers
  15. Prowler, Clawed Thief — When Yellowjacket, Heartless Marauder enters, Prowler, Clawed Thief draws and discards
  16. Baron Strucker, HYDRA Overlord — When Yellowjacket, Heartless Marauder enters, Baron Strucker, HYDRA Overlord draws and discards

75 other cards care about it too. These are the ones with the most connections.

a Rogue attacks — 636 cards in the game can cause this (Yellowjacket is one).

  1. Soaring Thought-Thief — When Yellowjacket, Heartless Marauder attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Yellowjacket is one).

  1. Anowon, the Ruin Thief — When Yellowjacket, Heartless Marauder deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Yellowjacket is one).

  1. Cloak and Dagger — When Yellowjacket, Heartless Marauder enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Yellowjacket is one).

  1. Thieves' Guild Enforcer — When Yellowjacket, Heartless Marauder enters, Thieves' Guild Enforcer mills a card

a Human enters the battlefield — 4,639 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature
  6. Shield of the Righteous — triggers

22 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

310 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Yellowjacket is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Yellowjacket, Heartless Marauder enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.