Thieves' Guild Enforcer

Thieves' Guild Enforcer

Creature — Human Rogue

Mana cost: {B}

How we read this card

Flash
Whenever this creature or another Rogue you control enters, each opponent mills two cards.

triggered — mills a card

triggered — mills a card

As long as an opponent has eight or more cards in their graveyard, this creature gets +2/+1 and has deathtouch.

static — gives +2/+1

static — grants a keyword

Causes: mill a card.

Cares about: a Rogue enters the battlefield, a card in a graveyard.

Works well with

a Rogue attacks — 636 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Soaring Thought-Thief — When Thieves' Guild Enforcer attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Anowon, the Ruin Thief — When Thieves' Guild Enforcer deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Cloak and Dagger — When Thieves' Guild Enforcer enters, Cloak and Dagger triggers

put a Rogue onto the battlefield — 659 cards in the game can cause this.

  1. Shadow Alley Denizen — When Shadow Alley Denizen enters, Thieves' Guild Enforcer mills a card
  2. Grim Hireling — When Grim Hireling enters, Thieves' Guild Enforcer mills a card
  3. Orochi Soul-Reaver — When Orochi Soul-Reaver enters, Thieves' Guild Enforcer mills a card
  4. Oona's Blackguard — When Oona's Blackguard enters, Thieves' Guild Enforcer mills a card
  5. Clandestine Meddler — When Clandestine Meddler enters, Thieves' Guild Enforcer mills a card
  6. Rev, Tithe Extractor — When Rev, Tithe Extractor enters, Thieves' Guild Enforcer mills a card
  7. Gonti, Night Minister — When Gonti, Night Minister enters, Thieves' Guild Enforcer mills a card
  8. Proft, Sinister Mastermind — When Proft, Sinister Mastermind enters, Thieves' Guild Enforcer mills a card
  9. Blackbloom Rogue // Blackbloom Bog — When Blackbloom Rogue // Blackbloom Bog enters, Thieves' Guild Enforcer mills a card
  10. Nimana Skitter-Sneak — When Nimana Skitter-Sneak enters, Thieves' Guild Enforcer mills a card

649 other cards cause it too. These are the ones with the most connections.

a card is milled — 772 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Thieves' Guild Enforcer, Lo and Li, Royal Advisors puts a counter on an Advisor

a Human enters the battlefield — 4,639 cards in the game can cause this (Thieves' Guild Enforcer is one).

When Thieves' Guild Enforcer enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Fire Nation Salvagers — Thieves' Guild Enforcer puts cards into the graveyard that Fire Nation Salvagers can bring back
  2. Bloodbond March — Thieves' Guild Enforcer puts cards into the graveyard that Bloodbond March can bring back
  3. Heart-Shaped Herb — Thieves' Guild Enforcer puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Enlightened Confidant — Thieves' Guild Enforcer puts cards into the graveyard that Enlightened Confidant can bring back
  5. Tergrid, God of Fright // Tergrid's Lantern — Thieves' Guild Enforcer puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  6. Grazing Kelpie — Thieves' Guild Enforcer puts cards into the graveyard that Grazing Kelpie can bring back
  7. Dauthi Voidwalker — Cards Thieves' Guild Enforcer would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  8. Spurnmage Advocate — Thieves' Guild Enforcer puts cards into the graveyard that Spurnmage Advocate can bring back
  9. Endurance — Thieves' Guild Enforcer puts cards into the graveyard that Endurance can bring back
  10. Argentum Armor — Argentum Armor fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  11. Specter's Shroud — Specter's Shroud fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  12. Sword of Feast and Famine — Sword of Feast and Famine fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  13. Hammer of Ruin — Hammer of Ruin fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  14. Larceny — Larceny fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  15. Relic Golem — Relic Golem fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  16. Tenured Oilcaster — Tenured Oilcaster fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  17. Tasigur's Cruelty — Tasigur's Cruelty fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  18. Syr Konrad, the Grim — Syr Konrad, the Grim fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  19. Extractor Demon — Extractor Demon fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  20. Merfolk Windrobber — Thieves' Guild Enforcer fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

623 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Thieves' Guild Enforcer is one).

When a card hits the graveyard thanks to Thieves' Guild Enforcer:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Thieves' Guild Enforcer is one).

When Thieves' Guild Enforcer attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Thieves' Guild Enforcer is one).

When Thieves' Guild Enforcer attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

192 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Thieves' Guild Enforcer is one).

When Thieves' Guild Enforcer blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

27 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Samwise Gamgee — When Thieves' Guild Enforcer enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this.

When Thieves' Guild Enforcer:

  1. Slash, Reptile Rampager — enters, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. Bess, Soul Nourisher — enters, Bess, Soul Nourisher puts a +1/+1 counter on itself
  4. The Neutrinos — enters, The Neutrinos gets +1/+0
  5. Wingnut, Bat on the Belfry — enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  6. Liliana the Repentant — enters thanks to Liliana the Repentant, it mills a card
  7. All Hallow's Eve — enters thanks to All Hallow's Eve, it mills a card
  8. Charnel Serenade — enters thanks to Charnel Serenade, it mills a card
  9. Cauldron's Gift — enters thanks to Cauldron's Gift, it mills a card
  10. Lively Dirge — enters thanks to Lively Dirge, it mills a card
  11. Incarnation Technique — enters thanks to Incarnation Technique, it mills a card
  12. Summon Undead — enters thanks to Summon Undead, it mills a card
  13. Out of the Tombs — enters thanks to Out of the Tombs, it mills a card
  14. Tomb Fortress — enters thanks to Tomb Fortress, it mills a card
  15. Shadow-Rite Priest — enters thanks to Shadow-Rite Priest, it mills a card
  16. Aetherstorm Roc — enters, Aetherstorm Roc puts a counter on a permanent you control
  17. Raphael, Most Attitude — enters, Raphael, Most Attitude exiles a card from your library

352 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Thieves' Guild Enforcer is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Thieves' Guild Enforcer enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.