Merfolk Windrobber

Merfolk Windrobber

Creature — Merfolk Rogue

Mana cost: {U}

How we read this card

Flying
Whenever this creature deals combat damage to a player, that player mills a card.

triggered — mills a card

Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

activated Sacrifice this creature —

activated Sacrifice this creature — draws you 1 card

Causes: mill a card, sacrifice a creature, a creature dies, draw a card.

Cares about: a card in a graveyard.

Works well with

a Merfolk in a graveyard — 13 cards in the game can cause this (Merfolk Windrobber is one).

  1. Grim Captain's Call — When Merfolk Windrobber is in the graveyard, Grim Captain's Call can bring it back

a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Windrobber is one).

  1. Seafloor Oracle — When Merfolk Windrobber deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Windrobber is one).

When Merfolk Windrobber enters:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a Rogue attacks — 636 cards in the game can cause this (Merfolk Windrobber is one).

  1. Soaring Thought-Thief — When Merfolk Windrobber attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Merfolk Windrobber is one).

  1. Anowon, the Ruin Thief — When Merfolk Windrobber deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Merfolk Windrobber is one).

  1. Cloak and Dagger — When Merfolk Windrobber enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Merfolk Windrobber is one).

  1. Thieves' Guild Enforcer — When Merfolk Windrobber enters, Thieves' Guild Enforcer mills a card

a card is milled — 772 cards in the game can cause this (Merfolk Windrobber is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Merfolk Windrobber, Lo and Li, Royal Advisors puts a counter on an Advisor

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Merfolk Windrobber is one).

When you sacrifice Merfolk Windrobber:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Merfolk Windrobber is one).

When you sacrifice Merfolk Windrobber:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Merfolk Windrobber is one).

  1. Chainer, Dementia Master — When Merfolk Windrobber is in the graveyard, Chainer, Dementia Master can bring it back
  2. Thwart the Grave — When Merfolk Windrobber is in the graveyard, Thwart the Grave can bring it back
  3. Kami of Restless Shadows — When Merfolk Windrobber is in the graveyard, Kami of Restless Shadows can bring it back
  4. Havengul Lich — When Merfolk Windrobber is in the graveyard, Havengul Lich can bring it back
  5. Liliana the Repentant — When Merfolk Windrobber is in the graveyard, Liliana the Repentant can bring it back
  6. Paleoloth — When Merfolk Windrobber is in the graveyard, Paleoloth can bring it back
  7. Chainer, Nightmare Adept — When Merfolk Windrobber is in the graveyard, Chainer, Nightmare Adept can bring it back
  8. Banon, the Returners' Leader — When Merfolk Windrobber is in the graveyard, Banon, the Returners' Leader can bring it back
  9. Chorale of the Void — Merfolk Windrobber puts cards into the graveyard that Chorale of the Void can bring back
  10. Whispersteel Dagger — Merfolk Windrobber puts cards into the graveyard that Whispersteel Dagger can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Merfolk Windrobber is one).

When Merfolk Windrobber dies:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back
  4. Yedora, Grave Gardener — brings a card back
  5. Nim Deathmantle — brings a card back
  6. Valkyrie's Call — brings a card back
  7. Decaying Soil — brings a card back
  8. High-Society Hunter — draws you 1 card
  9. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  10. Body Launderer — draws and discards

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Merfolk Windrobber is one).

When Merfolk Windrobber dies:

  1. Pious Evangel // Wayward Disciple — makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — makes each opponent lose 1 life
  4. Shriveling Rot — makes a player lose life equal to its toughness
  5. Meathook Massacre II — brings a card back
  6. Saffi Eriksdotter — sacrifices itself

456 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Merfolk Windrobber is one).

  1. Toothy, Imaginary Friend — When Merfolk Windrobber makes a player draw a card, Toothy, Imaginary Friend puts a +1/+1 counter on itself

66 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Merfolk Windrobber is one).

  1. Ninja Teen — When Merfolk Windrobber leaves the battlefield, Ninja Teen makes each opponent lose 1 life

34 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Havi, the All-Father — Merfolk Windrobber fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  2. Repentant Vampire — Merfolk Windrobber fills your graveyard toward the 7 or more cards Repentant Vampire needs
  3. Treacherous Vampire — Merfolk Windrobber fills your graveyard toward the 7 or more cards Treacherous Vampire needs
  4. Athreos, Shroud-Veiled — When Merfolk Windrobber is in the graveyard, Athreos, Shroud-Veiled can bring it back
  5. Sage's Row Denizen — Sage's Row Denizen fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  6. Screaming Swarm — Screaming Swarm fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  7. Imperious Mindbreaker — Imperious Mindbreaker fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  8. Argentum Armor — Argentum Armor fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  9. Specter's Shroud — Specter's Shroud fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  10. Sword of Feast and Famine — Sword of Feast and Famine fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  11. Hammer of Ruin — Hammer of Ruin fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  12. Master Pakku — Master Pakku fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  13. Relic Golem — Relic Golem fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs
  14. Vantress Gargoyle — Vantress Gargoyle fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

555 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Merfolk Windrobber is one).

When Merfolk Windrobber attacks:

  1. Shaun, Father of Synths — makes a token
  2. Grim Javelineer — gives +1/+0
  3. Clavileño, First of the Blessed — turns something into a creature

151 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Merfolk Windrobber is one).

  1. Quirion Beastcaller — When Merfolk Windrobber is cast, Quirion Beastcaller puts a +1/+1 counter on itself

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Merfolk Windrobber is one).

When Merfolk Windrobber enters:

  1. Boss's Chauffeur — puts a +1/+1 counter on itself
  2. Dinosaur Egg — puts a counter on itself

458 other cards care about it too. These are the ones with the most connections.