Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard

Mana cost: {1}{U}{U}

How we read this card

Soulbond
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has that ability

static — grants a keyword

Whenever this creature attacks, each opponent mills cards equal to its toughness.

triggered — mills a card

Causes: mill a card.

Cares about: a creature attacks.

Works well with

a card is milled — 772 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Imperious Mindbreaker, Lo and Li, Royal Advisors puts a counter on an Advisor

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Inalla, Archmage Ritualist — When Imperious Mindbreaker enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Diviner's Wand — When Imperious Mindbreaker enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Imperious Mindbreaker an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Imperious Mindbreaker an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Imperious Mindbreaker is one).

When Imperious Mindbreaker enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Fire Nation Salvagers — Imperious Mindbreaker puts cards into the graveyard that Fire Nation Salvagers can bring back
  2. Bloodbond March — Imperious Mindbreaker puts cards into the graveyard that Bloodbond March can bring back
  3. Heart-Shaped Herb — Imperious Mindbreaker puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Enlightened Confidant — Imperious Mindbreaker puts cards into the graveyard that Enlightened Confidant can bring back
  5. Tergrid, God of Fright // Tergrid's Lantern — Imperious Mindbreaker puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  6. Grazing Kelpie — Imperious Mindbreaker puts cards into the graveyard that Grazing Kelpie can bring back
  7. Dauthi Voidwalker — Cards Imperious Mindbreaker would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  8. Spurnmage Advocate — Imperious Mindbreaker puts cards into the graveyard that Spurnmage Advocate can bring back
  9. Endurance — Imperious Mindbreaker puts cards into the graveyard that Endurance can bring back
  10. Merfolk Windrobber — Imperious Mindbreaker fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Imperious Mindbreaker is one).

When a card hits the graveyard thanks to Imperious Mindbreaker:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Imperious Mindbreaker is one).

When Imperious Mindbreaker attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this.

  1. Adaptive Omnitool — When Imperious Mindbreaker attacks, Adaptive Omnitool searches a library
  2. Anthem of Rakdos — When Imperious Mindbreaker attacks, Anthem of Rakdos gives +2/+0
  3. Kindred Discovery — When Imperious Mindbreaker attacks, Kindred Discovery draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — When Imperious Mindbreaker attacks, Invasion of New Capenna // Holy Frazzle-Cannon puts counters on a permanent
  5. Chorale of the Void — When Imperious Mindbreaker attacks, Chorale of the Void brings a card back
  6. Simic Fluxmage — When Simic Fluxmage attacks, Imperious Mindbreaker mills a card
  7. Simic Manipulator — When Simic Manipulator attacks, Imperious Mindbreaker mills a card
  8. Kapsho Kitefins — When Kapsho Kitefins attacks, Imperious Mindbreaker mills a card
  9. Clinging Anemones — When Clinging Anemones attacks, Imperious Mindbreaker mills a card
  10. Timid Drake — When Timid Drake attacks, Imperious Mindbreaker mills a card
  11. Eldrazi Mimic — When Eldrazi Mimic attacks, Imperious Mindbreaker mills a card
  12. Waterkin Shaman — When Waterkin Shaman attacks, Imperious Mindbreaker mills a card
  13. Renegade Doppelganger — When Renegade Doppelganger attacks, Imperious Mindbreaker mills a card
  14. Unstable Shapeshifter — When Unstable Shapeshifter attacks, Imperious Mindbreaker mills a card
  15. Gogo, Master of Mimicry — When Gogo, Master of Mimicry attacks, Imperious Mindbreaker mills a card
  16. Saw — When Imperious Mindbreaker attacks, Saw sacrifices a creature
  17. Gisa's Favorite Shovel — When Imperious Mindbreaker attacks, Gisa's Favorite Shovel makes an opponent sacrifice a creature
  18. Ultima Weapon — When Imperious Mindbreaker attacks, Ultima Weapon kills a creature an opponent controls
  19. Total War — When Imperious Mindbreaker attacks, Total War kills a creature

1,512 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Imperious Mindbreaker is one).

When Imperious Mindbreaker blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Samwise Gamgee — When Imperious Mindbreaker enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Imperious Mindbreaker is one).

When Imperious Mindbreaker enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

354 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Imperious Mindbreaker is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Imperious Mindbreaker enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.