Simic Manipulator

Simic Manipulator

Creature — Mutant Wizard

Mana cost: {1}{U}{U}

How we read this card

Evolve

triggered — puts a counter on it

Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

activated {T}, Remove one or more +1/+1 counters from this creature —

activated {T}, Remove one or more +1/+1 counters from this creature —

Causes: remove a counter from anything, take control of a creature.

Cares about: a creature enters the battlefield.

Works well with

a Mutant attacks — 278 cards in the game can cause this (Simic Manipulator is one).

  1. Wolverine, Claws Out — When Simic Manipulator attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant deals combat damage — 278 cards in the game can cause this (Simic Manipulator is one).

  1. Heroes in a Half Shell — When Simic Manipulator deals combat damage, Heroes in a Half Shell puts a counter on a permanent

a Mutant enters the battlefield — 284 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent
  3. April O'Neil, Live on the Scene — triggers

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Simic Manipulator is one).

  1. Inalla, Archmage Ritualist — When Simic Manipulator enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Simic Manipulator is one).

  1. Diviner's Wand — When Simic Manipulator enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Simic Manipulator an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Simic Manipulator an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 2,614 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Shalai and Hallar — deals that much damage
  6. Danny Pink — draws you 1 card
  7. Enduring Scalelord — puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — draws you 1 card
  9. Knight of Wundagore — puts a +1/+1 counter on itself
  10. Moss-Pit Skeleton — returns itself from the graveyard

30 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,354 cards in the game can cause this (Simic Manipulator is one).

  1. All Will Be One — When Simic Manipulator gets a counter, All Will Be One deals that much damage

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,785 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,785 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 17,785 cards in the game can cause this (Simic Manipulator is one).

  1. Primo, the Unbounded — When Simic Manipulator deals combat damage, Primo, the Unbounded makes a token

192 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,785 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes that many tokens
  3. Militia's Pride — makes a token

a creature is cast — 17,861 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  5. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  6. Summon: Brynhildr — grants haste
  7. Skittering Horror — sacrifices itself
  8. Skittering Skirge — sacrifices itself
  9. Skittering Monstrosity — sacrifices itself
  10. Silverback Elder — triggers

81 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,291 cards in the game can cause this (Simic Manipulator is one).

  1. Riku of Two Reflections — When Simic Manipulator enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 19,235 cards in the game can cause this.

  1. Vanquisher's Banner — Vanquisher's Banner gives Simic Manipulator bigger stats
  2. Vibrating Sphere — Vibrating Sphere gives Simic Manipulator bigger stats
  3. Icon of Ancestry — Icon of Ancestry gives Simic Manipulator bigger stats
  4. Paragon of Gathering Mists — Paragon of Gathering Mists gives Simic Manipulator bigger stats
  5. Grand Architect — Grand Architect gives Simic Manipulator bigger stats
  6. Chronicle of Victory — Chronicle of Victory gives Simic Manipulator bigger stats
  7. Door of Destinies — Door of Destinies gives Simic Manipulator bigger stats
  8. Infinite Hourglass — Infinite Hourglass gives Simic Manipulator bigger stats
  9. Caged Sun — Caged Sun gives Simic Manipulator bigger stats
  10. Gauntlet of Power — Gauntlet of Power gives Simic Manipulator bigger stats

19,225 other cards cause it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,235 cards in the game can cause this.

  1. Kefnet's Monument — Kefnet's Monument reduces what Simic Manipulator costs
  2. Conduit of Ruin — Conduit of Ruin reduces what Simic Manipulator costs
  3. Herald's Horn — Herald's Horn reduces what Simic Manipulator costs
  4. Planar Gate — Planar Gate reduces what Simic Manipulator costs
  5. Urza's Incubator — Urza's Incubator reduces what Simic Manipulator costs

19,230 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 19,235 cards in the game can cause this.

  1. Student of Elements // Tobita, Master of Winds — Student of Elements // Tobita, Master of Winds gives Simic Manipulator flying
  2. Kira, Great Glass-Spinner — Kira, Great Glass-Spinner gives Simic Manipulator an extra ability
  3. Star Whale — Star Whale gives Simic Manipulator ward
  4. Wonder — Wonder gives Simic Manipulator flying
  5. Echo Circlet — Echo Circlet gives Simic Manipulator an extra ability
  6. Vanguard's Shield — Vanguard's Shield gives Simic Manipulator an extra ability
  7. Akroma's Memorial — Akroma's Memorial gives Simic Manipulator first strike, flying, haste, protection, trample and vigilance
  8. Observed Stasis — Observed Stasis gives Simic Manipulator an extra ability
  9. Mystic Subdual — Mystic Subdual gives Simic Manipulator an extra ability
  10. Retro-Mutation — Retro-Mutation gives Simic Manipulator an extra ability

19,225 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 19,235 cards in the game can cause this.

  1. Ixidron — Ixidron gives Simic Manipulator life as a creature

19,234 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 19,235 cards in the game can cause this.

  1. Mistform Ultimus — Mistform Ultimus gives Simic Manipulator an extra creature type
  2. Amorphous Axe — Amorphous Axe gives Simic Manipulator an extra creature type
  3. Runed Stalactite — Runed Stalactite gives Simic Manipulator an extra creature type
  4. Xenograft — Xenograft gives Simic Manipulator an extra creature type

19,231 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 19,235 cards in the game can cause this.

  1. Thousand-Year Elixir — Thousand-Year Elixir gives Simic Manipulator haste

19,234 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 19,235 cards in the game can cause this.

  1. Swinging Ship — Swinging Ship gives Simic Manipulator its extra combat

19,234 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,635 cards in the game can cause this (Simic Manipulator is one).

When Simic Manipulator enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

308 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,290 cards in the game can cause this (Simic Manipulator is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Simic Manipulator enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.