Heroes in a Half Shell

Heroes in a Half Shell

Legendary Creature — Mutant Ninja Turtle

Mana cost: {W}{U}{B}{R}{G}

How we read this card

Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.

triggered — puts a counter on it

triggered — draws you 1 card

What a deck led by this card wants

Causes: put a counter on a creature, draw a card.

Cares about: a Mutant deals combat damage, a Ninja deals combat damage, a Turtle deals combat damage.

Works well with

a Turtle deals combat damage — 146 cards in the game can cause this.

  1. Bloodline Pretender — When Bloodline Pretender deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  2. Gladewalker Ritualist — When Gladewalker Ritualist deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  3. Lita, Little Orphan Amphibian — When Lita, Little Orphan Amphibian deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  4. Raphael, Tough Turtle — When Raphael, Tough Turtle deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  5. Venus, Torn Between Worlds — When Venus, Torn Between Worlds deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  6. Barkform Harvester — When Barkform Harvester deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  7. Donatello, Way with Machines — When Donatello, Way with Machines deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  8. Tokka & Rahzar, Unsupervised — When Tokka & Rahzar, Unsupervised deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  9. Leonardo, the Balance — When Leonardo, the Balance deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  10. Donatello, the Brains — When Donatello, the Brains deals combat damage, Heroes in a Half Shell puts a counter on a permanent

136 other cards cause it too. These are the ones with the most connections.

a Turtle enters the battlefield — 148 cards in the game can cause this (Heroes in a Half Shell is one).

  1. April O'Neil, Live on the Scene — When Heroes in a Half Shell enters, April O'Neil, Live on the Scene triggers

a Turtle it boosts — 154 cards in the game can cause this.

  1. Turtle Power! — Turtle Power! gives Heroes in a Half Shell bigger stats

153 other cards cause it too. These are the ones with the most connections.

a Ninja deals combat damage — 165 cards in the game can cause this.

  1. Ingenious Infiltrator — When Heroes in a Half Shell deals combat damage, Ingenious Infiltrator draws you 1 card
  2. Splinter, the Mentor — When Splinter, the Mentor deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  3. Splinter, Aging Champion — When Splinter, Aging Champion deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  4. Super Shredder — When Super Shredder deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  5. Koya, Death from Above — When Koya, Death from Above deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  6. Turncoat Kunoichi — When Turncoat Kunoichi deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  7. Splinter, Radical Rat — When Splinter, Radical Rat deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  8. Splinter, Hamato Yoshi — When Splinter, Hamato Yoshi deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  9. Yuriko, the Tiger's Shadow — When Heroes in a Half Shell deals combat damage, Yuriko, the Tiger's Shadow makes an opponent lose life

a Ninja creature deals combat damage — 165 cards in the game can cause this (Heroes in a Half Shell is one).

  1. Prosperous Thief — When Heroes in a Half Shell deals combat damage, Prosperous Thief makes a token

a Ninja enters the battlefield — 172 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell enters:

  1. Smoke Shroud — returns itself from the graveyard
  2. Quintessential Katana — triggers

1 other card cares about it too. These are the ones with the most connections.

a Mutant attacks — 280 cards in the game can cause this (Heroes in a Half Shell is one).

  1. Wolverine, Claws Out — When Heroes in a Half Shell attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant deals combat damage — 280 cards in the game can cause this.

  1. Goblin Goliath — When Goblin Goliath deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  2. Mighty Mutanimals — When Mighty Mutanimals deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  3. Simic Manipulator — When Simic Manipulator deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  4. Watchful Radstag — When Watchful Radstag deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  5. Darwin, Adaptive Mutant — When Darwin, Adaptive Mutant deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  6. Cloudfin Raptor — When Cloudfin Raptor deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  7. Renegade Krasis — When Renegade Krasis deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  8. Elusive Krasis — When Elusive Krasis deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  9. Mutant Town Musicians — When Mutant Town Musicians deals combat damage, Heroes in a Half Shell puts a counter on a permanent
  10. Rocksteady, Mutant Marauder — When Rocksteady, Mutant Marauder deals combat damage, Heroes in a Half Shell puts a counter on a permanent

270 other cards cause it too. These are the ones with the most connections.

a Mutant enters the battlefield — 286 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Heroes in a Half Shell is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Heroes in a Half Shell, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Heroes in a Half Shell, it draws you 1 card
  3. Hollowmurk Siege — When a creature gets a counter thanks to Heroes in a Half Shell, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a creature gets a counter thanks to Heroes in a Half Shell, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a creature gets a counter thanks to Heroes in a Half Shell, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a creature gets a counter thanks to Heroes in a Half Shell, Casey Jones, Back Alley Brute deals that much damage
  7. Generous Patron — When a creature gets a counter thanks to Heroes in a Half Shell, Generous Patron draws you 1 card
  8. Shalai and Hallar — When a creature gets a counter thanks to Heroes in a Half Shell, Shalai and Hallar deals that much damage
  9. Danny Pink — When a creature gets a counter thanks to Heroes in a Half Shell, Danny Pink draws you 1 card
  10. Enduring Scalelord — When a creature gets a counter thanks to Heroes in a Half Shell, Enduring Scalelord puts a +1/+1 counter on itself

33 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Heroes in a Half Shell is one).

  1. All Will Be One — When a creature gets a counter thanks to Heroes in a Half Shell, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Heroes in a Half Shell, it triggers

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

183 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell blocks:

  1. Tide of War — sacrifices a creature
  2. Dead-Iron Sledge — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Heroes in a Half Shell is one).

When Heroes in a Half Shell enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

302 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Heroes in a Half Shell is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Heroes in a Half Shell enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.