edhseer Commander synergy, explained
Creature — Human Soldier Villain
Mana cost: {2}{B}
When this creature enters, create a tapped 2/1 black Villain creature token with menace if there are two or more creature cards in your graveyard. Otherwise, mill two cards.
triggered — makes a token
triggered — mills a card
Causes: create a Villain creature token, put a Villain creature token onto the battlefield, mill a card.
Cares about: a creature in a graveyard.
a Villain deals combat damage — 255 cards in the game can cause this (HYDRA Troopers is one).
When HYDRA Troopers deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (HYDRA Troopers is one).
When a Villain enters thanks to HYDRA Troopers:
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (HYDRA Troopers is one).
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (HYDRA Troopers is one).
When a Villain enters thanks to HYDRA Troopers:
a creature token is created — 2,799 cards in the game can cause this (HYDRA Troopers is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (HYDRA Troopers is one).
When a Villain enters thanks to HYDRA Troopers:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (HYDRA Troopers is one).
When HYDRA Troopers makes a Villain token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (HYDRA Troopers is one).
When HYDRA Troopers enters:
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (HYDRA Troopers is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (HYDRA Troopers is one).
When a card hits the graveyard thanks to HYDRA Troopers:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (HYDRA Troopers is one).
When HYDRA Troopers attacks:
134 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (HYDRA Troopers is one).
213 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this.
384 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (HYDRA Troopers is one).
70 other cards care about it too. These are the ones with the most connections.