Yellowjacket, Heartless Marauder

Yellowjacket, Heartless Marauder

Legendary Creature — Human Rogue Villain

Mana cost: {1}{B}

How we read this card

Flying
Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn.

triggered — gives +1/+0

triggered — grants a keyword

What we read on this card

Causes: nothing.

Cares about: a Villain enters the battlefield.

Works well with

a Villain enters the battlefield — 99 cards in Yellowjacket's colors can cause this.

  1. Doom Reigns Supreme — When Yellowjacket, Heartless Marauder enters, Doom Reigns Supreme makes each opponent lose 1 life
  2. Crossbones, Malicious Mercenary — When Yellowjacket, Heartless Marauder enters, Crossbones, Malicious Mercenary puts a +1/+1 counter on itself
  3. Endless Ranks of HYDRA — When a Villain enters thanks to Endless Ranks of HYDRA, Yellowjacket, Heartless Marauder gets +1/+0
  4. White Widow, Yelena Belova — When White Widow, Yelena Belova enters, Yellowjacket, Heartless Marauder gets +1/+0
  5. Moonstone, Harsh Mistress — When Moonstone, Harsh Mistress enters, Yellowjacket, Heartless Marauder gets +1/+0
  6. Thunderbolts Conspiracy — When a Villain enters thanks to Thunderbolts Conspiracy, Yellowjacket, Heartless Marauder gets +1/+0
  7. Castle Doom — When a Villain enters thanks to Castle Doom, Yellowjacket, Heartless Marauder gets +1/+0
  8. Ultron, Artificial Malevolence — When Ultron, Artificial Malevolence enters, Yellowjacket, Heartless Marauder gets +1/+0
  9. Doombot Harbinger — When Doombot Harbinger enters, Yellowjacket, Heartless Marauder gets +1/+0
  10. Robot Domination — When a Villain enters thanks to Robot Domination, Yellowjacket, Heartless Marauder gets +1/+0
  11. Arnim Zola, Bio-Fanatic — When a Villain enters thanks to Arnim Zola, Bio-Fanatic, Yellowjacket, Heartless Marauder gets +1/+0
  12. HYDRA Troopers — When a Villain enters thanks to HYDRA Troopers, Yellowjacket, Heartless Marauder gets +1/+0
  13. Swordsman, Sharp Scoundrel — When Yellowjacket, Heartless Marauder enters, Swordsman, Sharp Scoundrel triggers
  14. Baron Strucker, HYDRA Overlord — When Yellowjacket, Heartless Marauder enters, Baron Strucker, HYDRA Overlord draws and discards

75 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 200 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

  1. Cloak and Dagger — When Yellowjacket, Heartless Marauder enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 202 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

  1. Thieves' Guild Enforcer — When Yellowjacket, Heartless Marauder enters, Thieves' Guild Enforcer mills a card

a creature attacks — 3,478 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder attacks:

  1. Adaptive Omnitool — searches a library
  2. Chorale of the Void — brings a card back
  3. Staff of Titania — makes a token
  4. Inquisitorial Rosette — makes a token
  5. Wand of Orcus — grants deathtouch
  6. Andúril, Flame of the West — makes 2 tokens
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

45 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,478 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Stensian Sanguinist // Exsanguinate — grants deathtouch
  5. Rev, Tithe Extractor — grants deathtouch
  6. Boggart Prankster — gives +1/+0
  7. Within Range — makes each opponent lose life
  8. Curse of Disturbance — makes a token
  9. Dawnsire, Sunstar Dreadnought — deals 100 damage
  10. Twins of Discord — triggers

8 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,478 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Barrow-Blade — strips abilities
  3. Dead-Iron Sledge — kills a creature

3 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 3,478 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

  1. Hive Mind Coprocessor — When Yellowjacket, Heartless Marauder deals combat damage, Hive Mind Coprocessor makes you lose life

62 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,493 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder is cast:

  1. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  2. Oketra's Monument — makes a token
  3. Bontu's Monument — makes each opponent lose 1 life
  4. Vanquisher's Banner — draws you 1 card
  5. Rhonas's Monument — gives +2/+2
  6. Skittering Horror — sacrifices itself
  7. Skittering Skirge — sacrifices itself
  8. Skittering Monstrosity — sacrifices itself
  9. Hazoret's Monument — draws and discards
  10. Kefnet's Monument — triggers

8 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,680 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

  1. Minion Reflector — When Yellowjacket, Heartless Marauder enters, Minion Reflector makes a token

a creature enters the battlefield — 3,967 cards in Yellowjacket's colors can cause this (Yellowjacket is one).

When Yellowjacket, Heartless Marauder enters:

  1. Ayara, First of Locthwain — makes each opponent lose 1 life
  2. Blasting Station — untaps itself
  3. Bloodline Pretender — puts a +1/+1 counter on itself
  4. Snarling Gorehound — surveils
  5. Soultether Golem — puts a time counter on itself
  6. Poisonbelly Ogre — makes a player lose 1 life
  7. Monkey Cage — sacrifices itself
  8. Tainted Aether — makes a player sacrifice a creature or land
  9. Lethal Vapors — kills it
  10. Spreading Plague — kills a creature

38 other cards care about it too. These are the ones with the most connections.